Low Frame Rate

john_doe3278
Posts: 8
Joined: Sun Jun 11, 2017 10:20 pm
Low Frame Rate

Post by john_doe3278 » Thu Jun 06, 2019 11:57 pm

I am getting a consistently low framerate in this product. Sitting on the runway with default scenery and no weather the plane gets 15 FPS. The same conditions with the Turbo Otter gets 30+FPS. It makes no difference if I enable Real Glass or not. Is this normal for the product?

David

Thorsten42
Posts: 105
Joined: Tue Aug 13, 2013 5:49 pm
Location: about 4 miles heading 294 of EDLN
Re: Low Frame Rate

Post by Thorsten42 » Fri Jun 07, 2019 8:03 am

Hi David,

I'm running a quite old hardware setup and the recent developments in the direction of PBR enabled stuff can be really a hard hit but I did not encounter that problem with the Porter that much. For sure losing about 10-15 frames but still ok. Did you play around with Dynamic Lighting and Dynamic Reflections on and off and graphic settings if it makes a difference?

Cheers
Thorsten

john_doe3278
Posts: 8
Joined: Sun Jun 11, 2017 10:20 pm
Re: Low Frame Rate

Post by john_doe3278 » Fri Jun 07, 2019 12:31 pm

Yes, I actually disabled dynamic lighting and reflections completely and it didn’t make a difference. I’ve also tried an uninstall/reinstall but didn’t change anything. I’m pretty sure it’s either something on my particular system or something wrong with the how I installed it but I am not sure what to try next. Oh, and I’m completely up to date with P3D.

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doodlebug
Posts: 1642
Joined: Sun Feb 19, 2017 2:49 pm
Location: LYX>YUL
Re: Low Frame Rate

Post by doodlebug » Fri Jun 07, 2019 12:44 pm

Go to your Prepar3D .exe
, right click and under compatibility, disable full screen optimization.
Let us know if that helps.

john_doe3278
Posts: 8
Joined: Sun Jun 11, 2017 10:20 pm
Re: Low Frame Rate

Post by john_doe3278 » Fri Jun 07, 2019 1:19 pm

No, unfortunately it didn’t. Also, I’m running the program as administrator

john_doe3278
Posts: 8
Joined: Sun Jun 11, 2017 10:20 pm
Re: Low Frame Rate

Post by john_doe3278 » Fri Jun 07, 2019 3:01 pm

After going back and looking at the system requirements, I realized that the Porter requires 4GB of video card memory and the Turbo Otter only requires 1GB. I am currently running 2GB. Looks like I'll need to upgrade my video card to get the same performance. Sorry to make an issue out of it, I didn't realize system requirements had made such a large leap.

Baerenhausen
Posts: 9
Joined: Fri Apr 06, 2018 6:05 pm
Re: Low Frame Rate

Post by Baerenhausen » Fri Jun 07, 2019 5:04 pm

I have also poor frame rates with the porter and had a look at the content error report after shut down the sim.
There are some errors with the gauges and a few missing textures.
Two textures ( i think prop textures have no specific names only .dds )
and the error = Error loading XMLTools64.dll: The specified resource type was not found in the image file.
( my P3Dv4.5 isn't on C drive installed )
That could be the culprits for bad frame rates.

Taguilo
Posts: 658
Joined: Sun May 11, 2014 11:49 am
Re: Low Frame Rate

Post by Taguilo » Fri Jun 07, 2019 5:44 pm

Baerenhausen wrote:
Fri Jun 07, 2019 5:04 pm
I have also poor frame rates with the porter and had a look at the content error report after shut down the sim.
There are some errors with the gauges and a few missing textures.
Two textures ( i think prop textures have no specific names only .dds )
and the error = Error loading XMLTools64.dll: The specified resource type was not found in the image file.
( my P3Dv4.5 isn't on C drive installed )
That could be the culprits for bad frame rates.
Hi,
Do not pay much attention to the content log. Almost all errors are related to issues that don't affect simulation's performance.
And the error = Error loading XMLTools64.dll means nothing as XMLTools is indeed loaded, otherwise the Porter panel won't work at all.
Poor frames must come from other sources.

Tomas

burke18
Posts: 5
Joined: Fri Jun 07, 2019 10:57 pm
Re: Low Frame Rate

Post by burke18 » Fri Jun 07, 2019 11:00 pm

Glad to see I’m not alone. My system, while not top of the line, has been able to handle complex sims and scenery fine. Both other MilViz products as well as other high end add-ons. Loaded the Porter today and couldn’t get above 7FPS even after turning almost everything off. Really disappointing.

Cecco
Posts: 22
Joined: Fri Jun 07, 2019 11:15 pm
Re: Low Frame Rate

Post by Cecco » Sat Jun 08, 2019 12:48 am

Hi everyone,
first of all thanks to Milviz for creating this beautiful plane! I've been waiting for it for a long time. I also have frame rate problems. with my current configuration it is the only plane in my P3D that has such low frames. I tried to disable both the true glass and the dynamic lights. unfortunately rest at 20 fps ... thanks to those who will help

Cecco
Posts: 22
Joined: Fri Jun 07, 2019 11:15 pm
Re: Low Frame Rate

Post by Cecco » Sat Jun 08, 2019 6:00 am

I have just tried it as suggested, that is disabling the "disable full screen optimization" option or leaving it enabled, but nothing changes. I always have frames that don't go beyond 20. I noticed one thing though. The frames go down when you load the plane entirely. In my opinion it is the PBR that creates this problem

See you soon

bourki2016
Posts: 5
Joined: Fri May 20, 2016 11:01 pm
Re: Low Frame Rate

Post by bourki2016 » Sat Jun 08, 2019 9:39 am

Hello everybody
Same problems as above no more than 4-5 fps .Yes I have only 2gb on video card but with all MV products even F4 I have no such problem

Baerenhausen
Posts: 9
Joined: Fri Apr 06, 2018 6:05 pm
Re: Low Frame Rate

Post by Baerenhausen » Sat Jun 08, 2019 11:19 am

I have noticed, if i load the porter after an other plane , i have 45 frames/sec in outside view.
If i change to cockpit view, the frames drops down to 15 frames/sec and after changing to outside view it stays at 15 frames.
I have deleted the real light entries in the panel.cfg for testing and
got now 40 frames/sec inside and out the porter.
So i think, it must have someting to do with "true glass" feature .

Cecco
Posts: 22
Joined: Fri Jun 07, 2019 11:15 pm
Re: Low Frame Rate

Post by Cecco » Sat Jun 08, 2019 12:01 pm

Baerenhausen wrote:
Sat Jun 08, 2019 11:19 am
I have noticed, if i load the porter after an other plane , i have 45 frames/sec in outside view.
If i change to cockpit view, the frames drops down to 15 frames/sec and after changing to outside view it stays at 15 frames.
I have deleted the real light entries in the panel.cfg for testing and
got now 40 frames/sec inside and out the porter.
So i think, it must have someting to do with "true glass" feature .
No solution for me...

burke18
Posts: 5
Joined: Fri Jun 07, 2019 10:57 pm
Re: Low Frame Rate

Post by burke18 » Sat Jun 08, 2019 1:07 pm

Baerenhausen wrote:
Sat Jun 08, 2019 11:19 am
I have noticed, if i load the porter after an other plane , i have 45 frames/sec in outside view.
If i change to cockpit view, the frames drops down to 15 frames/sec and after changing to outside view it stays at 15 frames.
I have deleted the real light entries in the panel.cfg for testing and
got now 40 frames/sec inside and out the porter.
So i think, it must have someting to do with "true glass" feature .
Thanks! I’ll give this a try.


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