Binding for Fuel pump

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Ron Attwood
Posts: 176
Joined: Sun Mar 20, 2011 1:34 am
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Binding for Fuel pump

Post by Ron Attwood » Tue Jan 03, 2017 2:58 pm

I've trawled through the support forum for any clues but found nothing. I have assigned Key, fuel switch, battery and generator to buttons. All except the fuel pump. I've got the MD530 module for FSUIPC but I don't see anything for the fuel pump. Maybe I can't see for looking. A pointer would be much appreciated. :)

Krazycolin
Site Admin
Posts: 1728
Joined: Mon Sep 08, 2008 4:18 pm
Re: Binding for Fuel pump

Post by Krazycolin » Tue Jan 03, 2017 3:06 pm

Sorry but unless someone who uses fsupic can help, we can't support you for this.

JonathanBleeker
Posts: 3446
Joined: Sat Mar 13, 2010 7:38 pm
Re: Binding for Fuel pump

Post by JonathanBleeker » Tue Jan 03, 2017 3:24 pm

I think it uses the default sim events.

Ron Attwood
Posts: 176
Joined: Sun Mar 20, 2011 1:34 am
Contact:
Re: Binding for Fuel pump

Post by Ron Attwood » Tue Jan 03, 2017 7:26 pm

This time 'My bad'. I called it Fuel pump, in fact it's the Start pump. It turns out it's activated by one of the module selection. The catchily named 'Cap10.Tgl'. So we're all good now. Thanks.
Incidentally, what does the 'Scav Air' do?

I know, RTFM!


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