MV 732 P3D4: WXR and Sound
Posted: Wed Apr 25, 2018 3:53 pm
Hi,
Thank you for the release of the MV 732 for P3D4.
However, I am having issues with the WXR, as a misplaced black looking image appears in front of the WXR display, and because it's misplaced, you can see the WXR functioning underneath; the 2D WXR works fine (see attached PNG) and the aircraft.cfg entry shows panel=wx for the livery that I am testing. This black shape appears above even a 3rd party WXR gauge which again can be seen in the background working, so at this time I am unable even to swap out the MV gauge with a P3D4 friendly WXR gauge.
I am having trouble finding the updated product manual - where is it kept in this model?
The initial sounds seem intermittent and present only for a short time before it fades out but engine sounds are fine.
Lastly, and sorry to ask again, were you able to make the pedestal area that was once for the FMC into a blank gauge placeholder, and if so, what are the coordinates for it?
Thanks again,
Fabio
Thank you for the release of the MV 732 for P3D4.
However, I am having issues with the WXR, as a misplaced black looking image appears in front of the WXR display, and because it's misplaced, you can see the WXR functioning underneath; the 2D WXR works fine (see attached PNG) and the aircraft.cfg entry shows panel=wx for the livery that I am testing. This black shape appears above even a 3rd party WXR gauge which again can be seen in the background working, so at this time I am unable even to swap out the MV gauge with a P3D4 friendly WXR gauge.
I am having trouble finding the updated product manual - where is it kept in this model?
The initial sounds seem intermittent and present only for a short time before it fades out but engine sounds are fine.
Lastly, and sorry to ask again, were you able to make the pedestal area that was once for the FMC into a blank gauge placeholder, and if so, what are the coordinates for it?
Thanks again,
Fabio