Engine Start

Locked
l3ubba
Posts: 22
Joined: Wed Jan 01, 2014 12:21 am
Location: Maine
Engine Start

Post by l3ubba » Sat Jan 10, 2015 8:07 am

So can someone please tell me what I'm doing wrong? I cannot get engine 2 started to save my life. I have followed the checklist, watched the tutorial that Milviz provided on youtube, made sure my fuel pumps are on, packs off, bleeds on, start valve on, I've tried it with isolation valve closed and auto and it still won't start. It will spool up to about 25-30% N2 and stay there, I managed to get engine 1 going by starting it with the isolation valve closed but engine 2 is refusing to start.

JonathanBleeker
Posts: 3446
Joined: Sat Mar 13, 2010 7:38 pm
Re: Engine Start

Post by JonathanBleeker » Sun Jan 11, 2015 1:15 pm

Just one shot in the dark that I don't see in your list of have done....You did remember to open the no.2 fuel valve at the base of the throttles when the RPM was sufficient right?

l3ubba
Posts: 22
Joined: Wed Jan 01, 2014 12:21 am
Location: Maine
Re: Engine Start

Post by l3ubba » Sun Jan 11, 2015 8:43 pm

JonathanBleeker wrote:Just one shot in the dark that I don't see in your list of have done....You did remember to open the no.2 fuel valve at the base of the throttles when the RPM was sufficient right?
Yes, once N2 reached about 20% I opened the fuel valve and nothing would happen. It would continue to spool up to about 25-30% N2 then it would stop.

JonathanBleeker
Posts: 3446
Joined: Sat Mar 13, 2010 7:38 pm
Re: Engine Start

Post by JonathanBleeker » Mon Jan 12, 2015 7:32 am

Possible bug....Just for now, try pressing Ctrl Shift F4 at that point and see if the engine ignites

Martin_Starski
Posts: 4
Joined: Wed Apr 09, 2014 10:31 pm
Contact:
Re: Engine Start

Post by Martin_Starski » Thu Jul 09, 2015 11:39 pm

Today I've purchased your P3D v2 installer and installed 737-200 in my Prepar3d v2.5

Previously I made more than 100 flights in FSX with this plane, so I know what the startup procedure is.

The point is that for now I have the same problem as described above - when N2 reaches 22% no. 2 fuel valve is moved up, but nothing happens. It refers to enging 1 too. What's going on? I paid additional money for the plane, which cannot be started?

Sorry, but I'm so angry right now that maybe is better for me to stop writing this post...

Martin_Starski
Posts: 4
Joined: Wed Apr 09, 2014 10:31 pm
Contact:
Re: Engine Start

Post by Martin_Starski » Sun Jul 12, 2015 9:33 am

Should I understand that no-one can even reply to my post? If there is no solution and I cannot use the plane, please let me know what is a procedure of refund of payment for P3D installer..

JonathanBleeker
Posts: 3446
Joined: Sat Mar 13, 2010 7:38 pm
Re: Engine Start

Post by JonathanBleeker » Sun Jul 12, 2015 11:17 am

Got overlooked somehow....N4GIX? Any suggestions?

N4GIX
Posts: 1023
Joined: Mon Sep 06, 2010 3:47 pm
Re: Engine Start

Post by N4GIX » Sun Jul 12, 2015 3:46 pm

Load any other aircraft in P3Dv2.5 and start the engines using Ctrl-E. Shut off engines. Now load the B737-200 and attempt a normal start.

Occasionally both FSX and P3D get into a condition such that normal starts are not possible.

I have not upgraded to v2.5 myself yet, so cannot even speculate on whether that may make a difference in how the B737-200 performs.

Martin_Starski
Posts: 4
Joined: Wed Apr 09, 2014 10:31 pm
Contact:
Re: Engine Start

Post by Martin_Starski » Thu Jul 16, 2015 10:49 am

Your solution is ok - my P3D loads with the plane, which has got all engines / systems off (which is suggested for the other plane that I'm using - DH8D by Majestic Software). In case of 732 I had to load a default plane, start engines by Shift+E and then after load of Milviz 732 I was able to start engines without any problems.

But despite the above-mentioned solution, which honestly speaking is little strange, I must say that something is not correct. I even tried to load your plane with option "ready for takeoff", but the engines were not started too.

Currently I will try to start my P3D with default plane having started engines and try to observe if this solution can have any negative influence to DH8D loading.

BTW: can you explain me know what changes are being done via sliders in page 3 in the config panel? Deadzones and Damper? I tried to move the sliders of deadzones and after next open of config panel they are still changed, but in case of damper it's always "1.000", even if previously they were changed.

Regards,
Marcin

JonathanBleeker
Posts: 3446
Joined: Sat Mar 13, 2010 7:38 pm
Re: Engine Start

Post by JonathanBleeker » Thu Jul 16, 2015 11:15 am

Run the MV_ACM.exe and MV_MM.exe as admin.

N4GIX
Posts: 1023
Joined: Mon Sep 06, 2010 3:47 pm
Re: Engine Start

Post by N4GIX » Thu Jul 16, 2015 3:56 pm

Martin_Starski wrote:But despite the above-mentioned solution, which honestly speaking is little strange, I must say that something is not correct. I even tried to load your plane with option "ready for takeoff", but the engines were not started too.
Truly it is not the least bit strange. Ever since FS9 was released, the "default flight" has saved an additional 24 parameters above and beyond regular saved flights.

That is precisely why it has always been a recommended practice to use only a default aircraft (such as the C172 when available) in whatever condition you wish to be your "default"; cold and dark, or ready to fly.

While it is possible for any add-on aircraft to load properly the majority of the time, it is by no means guaranteed.

Martin_Starski
Posts: 4
Joined: Wed Apr 09, 2014 10:31 pm
Contact:
Re: Engine Start

Post by Martin_Starski » Fri Jul 17, 2015 11:21 am

JonathanBleeker wrote:Run the MV_ACM.exe and MV_MM.exe as admin.
Hmm, sorry if it's infantile question but where should I find these files and for what those files are responsible? Do you mean the so called "config/control panel" :?

Can anyone answer to my question about damper and deadzone sliders for pitch and roll? Can anyone precisely explain which should result in appropriate changes? I wasn't able to find any information in manual, but I want to know what should they do to my sim.

JonathanBleeker
Posts: 3446
Joined: Sat Mar 13, 2010 7:38 pm
Re: Engine Start

Post by JonathanBleeker » Fri Jul 17, 2015 12:46 pm

the MV_MM.exe is in your sim directory\milviz folder, and the ACM.exe is in the B732 folder in the same place.

I meant to answer your question but overlooked it...the sliders are for the control wheel steering mode for the SP177 autopilot only. Deadzone determines where the autopilot axis will disengage. The dampening sliders scale down your stick output for finer control.

Haseen
Posts: 18
Joined: Sat Nov 12, 2016 11:04 pm
Location: Dhaka, Bangladesh.
Re: Engine Start

Post by Haseen » Mon Nov 14, 2016 9:36 am

Dear:

In my FSX:

1. Sometimes I can't start the MV737 engines normally despite following correct procedures. If they start anyway, the blue 'start valve open' light doesn't come on when the valve is open, only N2 rises.

2. But when started with Control+E, 'start valve open' lights come on. Why?

Regards,

Haseen Ahmad.

Louis8
Posts: 11
Joined: Tue Sep 27, 2016 5:30 pm
Location: Caroline alberta canada
Re: Engine Start

Post by Louis8 » Mon Nov 14, 2016 1:23 pm

I notice this a lot Naseen,if i save it to 'Ready to start' , one starts but the number 1 won't start no now so now i just save it to' Cold and Dark' and all is good.


Locked

Return to “Boeing 737-200 Support Forum”