How to: Working NavStax + GTN650 solution
-
- Posts: 51
- Joined: Sat Aug 03, 2013 2:04 am
How to: Working NavStax + GTN650 solution
I noticed that the GTN 750/650 combo without Wx offers the same position for the GTN650 that it would fit in in the NavStax outfit.
So I fiddled around a bit and came up with a fully working solution which included both NavStax and the GTN650.

Here is how:
1. Within MVAMS, select the NavStax option without Wx (this is important!).
2. Backup you original file:
- console_NavStax.xml within SimObjects\Airplanes\MV_C310R\panel\Console
3. Open Notepad, copy & paste the follwing:
<?xml version="1.0" encoding="UTF-8"?>
<Gauge Name="console_freeradio" Version="1.0">
<Element>
<Select>
<Value>
(L:Init,bool) !
if{
1 (>L:NavStax,bool)
1 (>L:Nav_650_1,bool)
1 (>L:MV_KAP140,bool)
2 (>L:KAP140_GTX330_Move,bool)
1 (>L:Init,bool) }
</Value>
</Select>
</Element>
</Gauge>
Save as console_NavStax.xml within SimObjects\Airplanes\MV_C310R\panel\Console .
4. Open the panel.cfg within SimObjects\Airplanes\MV_C310R\panel
5. Overwrite everything with the following:
// This Panel.cfg file created by FS Panel Studio panel editor utility - http://www.fspanelstudio.com
// Built Saturday, February 17, 2018 at 17:07 FSPS Build:22767
// NavStax
[Window Titles]
Window00=Main Panel
Window01=Throttle
Window02=C310 Prelight
Window03=Navstax
Window04=Flight1 Garmin GTN650 U1 - DO NOT MODIFY
[VIEWS]
VIEW_FORWARD_WINDOWS=MAIN_PANEL,THROTTLE_PANEL,GPS_PANEL
VIEW_FORWARD_DIR=10.000, 0.000, 0.000
//--------------------------------------------------------
[Window00]
Background_color=0,0,0
size_mm=1680,1050
position=1
visible=1
ident=0
window_size= 1.000, 1.000
window_pos= 0.000, 0.000
//--------------------------------------------------------
[Window01]
Background_color=0,0,0
size_mm=296,547
position=8
visible=0
ident=10030
window_size= 0.176, 0.514
window_pos= 0.834, 0.486
zorder=2
gauge00=C310_XMLGauges!C310_ThrottleQuad, 0,0,286,547
//--------------------------------------------------------
[Window02]
Background_color=0,0,0
size_mm=500,243
position=0
visible=0
ident=70
window_size= 0.400, 0.324
window_pos= 0.000, 0.040
gauge00=C310_XMLGauges!C310_Preflight, 0,0,500,243
//--------------------------------------------------------
[Window03]
Background_color=0,0,0
size_mm=512,1030
window_size_ratio=0.180
position=8
visible=0
ident=Navstax
window_size= 0.305, 0.813
window_pos= 0.695, 0.167
gauge00=NS_KMA30!KMA302D, 0,0,512,140,MV_C310R
gauge01=NS_KN62A!KN62A2D, 0,141,512,140,MV_C310R
gauge02=NS_KT74!KT742D, 0,282,512,180,MV_C310R
gauge03=NS_KR87!KR872D, 0,463,512,142,MV_C310R
gauge04=NS_KX165A!KX165A2D, 0,605,512,215,MV_C310R
gauge05=NS_KX165!KX1652D, 0,821,512,218,MV_C310R
//--------------------------------------------------------
[Window04]
Background_color=0,0,0
size_mm=937,390
window_size_ratio=1.000
position=7
visible=0
ident=14403
window_size= 0.340, 0.260
window_pos= 0.660, 0.728
zorder=99
gauge00=F1GTN!GTN650, 0,0,937,390,UNIT1.POP
//--------------------------------------------------------
[Vcockpit01]
file=C310_VC_01.bmp
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$C310_VC_01
gauge00=MV3DSound!MV3DS, 0,0,1,1,SimObjects\\Airplanes\\MV_C310R\\panel\\C310R_Sounds#25
gauge01=MilVizC310!EDM700_L, 658,193,350
gauge02=MilVizC310!EDM700_R, 658,540,350
gauge03=C310_XMLGauges!C310_Logic, 693,11,1,1
gauge04=C310_XMLGauges!C310_DME, 649,32,300,150
gauge05=AMSInterop!AMSInterop, 0,0,1,1
gauge06=KAP140_HSI!MV_KAP140Servos, 0,0,1,1
gauge07=KAP140_HSI!MV_KAP140Display, 0,852,640,163
gauge08=C310_XMLGauges!FBS_GNS430_2, 0,451,640,262
gauge09=Console!console_NavStax, 0,0,1,1
gauge10=TrueGlass!Core,0,0,1,1
gauge11=RealLight!Core,0,0,1,1
//--------------------------------------------------------
[Vcockpit02]
file=C310_VC_02.bmp
size_mm=512,512
visible=0
pixel_size=1024,512
texture=$C310_VC_02
//--------------------------------------------------------
[Vcockpit03]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_1
texture00=RL_0, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit04]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_2
texture00=RL_1, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit05]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_3
texture00=RL_2, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit06]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_4
texture00=RL_3, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit07]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_5
texture00=RL_4, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit08]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_6
texture00=RL_5, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit09]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_7
texture00=RL_6, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit10]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_8
texture00=RL_7, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit11]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_9
texture00=RL_8, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit12]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_10
texture00=RL_9, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit13]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_11
texture00=RL_10, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit14]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_12
texture00=RL_11, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit15]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_13
texture00=RL_12, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit16]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_14
texture00=RL_13, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit17]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_15
texture00=RL_14, 0,0,1024,1024
[Vcockpit18]
background_color=0,0,0
size_mm=512,512
visible=1
pixel_size=512,512
texture=$KX165A
gauge00=NS_KX165A!KX165A, 0, 0, 512,256,MV_C310R
[Vcockpit19]
background_color=0,0,0
size_mm=512,512
visible=1
pixel_size=512,512
texture=$KX165
gauge00=NS_KX165!KX165, 0, 0, 512,256,MV_C310R
[Vcockpit20]
background_color=0,0,0
size_mm=512,512
visible=1
pixel_size=512,512
texture=$KN62A
gauge00=NS_KN62A!KN62A, 0, 0, 512,256,MV_C310R
[Vcockpit21]
background_color=0,0,0
size_mm=512,512
visible=1
pixel_size=512,512
texture=$KR87
gauge00=NS_KR87!KR87, 0, 0, 512,256,MV_C310R
[Vcockpit22]
background_color=0,0,0
size_mm=512,512
visible=1
pixel_size=512,512
texture=$KMA30
gauge00=NS_KMA30!KMA30, 0, 0, 512,128,MV_C310R
[Vcockpit23]
background_color=0,0,0
size_mm=512,512
visible=1
pixel_size=512,512
texture=$KT74
gauge00=NS_KT74!KT74, 0, 0, 512,128,MV_C310R
//--------------------------------------------------------
[Vcockpit24]
background_color=0,0,0
size_mm=2048,2048
pixel_size=2048,2048
texture=$Int_TG_0
texture00=TG_0, 0,0,2048,2048
//--------------------------------------------------------
[Vcockpit25]
background_color=0,0,0
size_mm=2048,2048
pixel_size=2048,2048
texture=$Int_TG_1
texture00=TG_1, 0,0,2048,2048
//--------------------------------------------------------
[Vcockpit26]
Background_color=0,0,0
size_mm=1024,512
visible=1
pixel_size=1024,512
texture=$GTN650
gauge00=F1GTN!GTN650VC, 0,0,677,297,UNIT1
[Color]
Day=255,255,255
Night=85,85,85
Luminous=140,140,140
[Default View]
X=0
Y=0
SIZE_X=8192
SIZE_Y=6143
6. Save the file. No need to backup first, as upon panel change the panel.cfg will be replaced by another template again.
7. Selecting another panel layout within MVAMS will overwrite the panel.cfg again, so you might want to back it up. Keep in mind, if you want to revert to the NavStax-only layout, you need to replace the XML with the backup file again.
So I fiddled around a bit and came up with a fully working solution which included both NavStax and the GTN650.

Here is how:
1. Within MVAMS, select the NavStax option without Wx (this is important!).
2. Backup you original file:
- console_NavStax.xml within SimObjects\Airplanes\MV_C310R\panel\Console
3. Open Notepad, copy & paste the follwing:
<?xml version="1.0" encoding="UTF-8"?>
<Gauge Name="console_freeradio" Version="1.0">
<Element>
<Select>
<Value>
(L:Init,bool) !
if{
1 (>L:NavStax,bool)
1 (>L:Nav_650_1,bool)
1 (>L:MV_KAP140,bool)
2 (>L:KAP140_GTX330_Move,bool)
1 (>L:Init,bool) }
</Value>
</Select>
</Element>
</Gauge>
Save as console_NavStax.xml within SimObjects\Airplanes\MV_C310R\panel\Console .
4. Open the panel.cfg within SimObjects\Airplanes\MV_C310R\panel
5. Overwrite everything with the following:
// This Panel.cfg file created by FS Panel Studio panel editor utility - http://www.fspanelstudio.com
// Built Saturday, February 17, 2018 at 17:07 FSPS Build:22767
// NavStax
[Window Titles]
Window00=Main Panel
Window01=Throttle
Window02=C310 Prelight
Window03=Navstax
Window04=Flight1 Garmin GTN650 U1 - DO NOT MODIFY
[VIEWS]
VIEW_FORWARD_WINDOWS=MAIN_PANEL,THROTTLE_PANEL,GPS_PANEL
VIEW_FORWARD_DIR=10.000, 0.000, 0.000
//--------------------------------------------------------
[Window00]
Background_color=0,0,0
size_mm=1680,1050
position=1
visible=1
ident=0
window_size= 1.000, 1.000
window_pos= 0.000, 0.000
//--------------------------------------------------------
[Window01]
Background_color=0,0,0
size_mm=296,547
position=8
visible=0
ident=10030
window_size= 0.176, 0.514
window_pos= 0.834, 0.486
zorder=2
gauge00=C310_XMLGauges!C310_ThrottleQuad, 0,0,286,547
//--------------------------------------------------------
[Window02]
Background_color=0,0,0
size_mm=500,243
position=0
visible=0
ident=70
window_size= 0.400, 0.324
window_pos= 0.000, 0.040
gauge00=C310_XMLGauges!C310_Preflight, 0,0,500,243
//--------------------------------------------------------
[Window03]
Background_color=0,0,0
size_mm=512,1030
window_size_ratio=0.180
position=8
visible=0
ident=Navstax
window_size= 0.305, 0.813
window_pos= 0.695, 0.167
gauge00=NS_KMA30!KMA302D, 0,0,512,140,MV_C310R
gauge01=NS_KN62A!KN62A2D, 0,141,512,140,MV_C310R
gauge02=NS_KT74!KT742D, 0,282,512,180,MV_C310R
gauge03=NS_KR87!KR872D, 0,463,512,142,MV_C310R
gauge04=NS_KX165A!KX165A2D, 0,605,512,215,MV_C310R
gauge05=NS_KX165!KX1652D, 0,821,512,218,MV_C310R
//--------------------------------------------------------
[Window04]
Background_color=0,0,0
size_mm=937,390
window_size_ratio=1.000
position=7
visible=0
ident=14403
window_size= 0.340, 0.260
window_pos= 0.660, 0.728
zorder=99
gauge00=F1GTN!GTN650, 0,0,937,390,UNIT1.POP
//--------------------------------------------------------
[Vcockpit01]
file=C310_VC_01.bmp
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$C310_VC_01
gauge00=MV3DSound!MV3DS, 0,0,1,1,SimObjects\\Airplanes\\MV_C310R\\panel\\C310R_Sounds#25
gauge01=MilVizC310!EDM700_L, 658,193,350
gauge02=MilVizC310!EDM700_R, 658,540,350
gauge03=C310_XMLGauges!C310_Logic, 693,11,1,1
gauge04=C310_XMLGauges!C310_DME, 649,32,300,150
gauge05=AMSInterop!AMSInterop, 0,0,1,1
gauge06=KAP140_HSI!MV_KAP140Servos, 0,0,1,1
gauge07=KAP140_HSI!MV_KAP140Display, 0,852,640,163
gauge08=C310_XMLGauges!FBS_GNS430_2, 0,451,640,262
gauge09=Console!console_NavStax, 0,0,1,1
gauge10=TrueGlass!Core,0,0,1,1
gauge11=RealLight!Core,0,0,1,1
//--------------------------------------------------------
[Vcockpit02]
file=C310_VC_02.bmp
size_mm=512,512
visible=0
pixel_size=1024,512
texture=$C310_VC_02
//--------------------------------------------------------
[Vcockpit03]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_1
texture00=RL_0, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit04]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_2
texture00=RL_1, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit05]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_3
texture00=RL_2, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit06]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_4
texture00=RL_3, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit07]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_5
texture00=RL_4, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit08]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_6
texture00=RL_5, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit09]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_7
texture00=RL_6, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit10]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_8
texture00=RL_7, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit11]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_9
texture00=RL_8, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit12]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_10
texture00=RL_9, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit13]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_11
texture00=RL_10, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit14]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_12
texture00=RL_11, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit15]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_13
texture00=RL_12, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit16]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_14
texture00=RL_13, 0,0,1024,1024
//--------------------------------------------------------
[Vcockpit17]
Background_color=0,0,0
size_mm=1024,1024
visible=0
pixel_size=1024,1024
texture=$VCNL_15
texture00=RL_14, 0,0,1024,1024
[Vcockpit18]
background_color=0,0,0
size_mm=512,512
visible=1
pixel_size=512,512
texture=$KX165A
gauge00=NS_KX165A!KX165A, 0, 0, 512,256,MV_C310R
[Vcockpit19]
background_color=0,0,0
size_mm=512,512
visible=1
pixel_size=512,512
texture=$KX165
gauge00=NS_KX165!KX165, 0, 0, 512,256,MV_C310R
[Vcockpit20]
background_color=0,0,0
size_mm=512,512
visible=1
pixel_size=512,512
texture=$KN62A
gauge00=NS_KN62A!KN62A, 0, 0, 512,256,MV_C310R
[Vcockpit21]
background_color=0,0,0
size_mm=512,512
visible=1
pixel_size=512,512
texture=$KR87
gauge00=NS_KR87!KR87, 0, 0, 512,256,MV_C310R
[Vcockpit22]
background_color=0,0,0
size_mm=512,512
visible=1
pixel_size=512,512
texture=$KMA30
gauge00=NS_KMA30!KMA30, 0, 0, 512,128,MV_C310R
[Vcockpit23]
background_color=0,0,0
size_mm=512,512
visible=1
pixel_size=512,512
texture=$KT74
gauge00=NS_KT74!KT74, 0, 0, 512,128,MV_C310R
//--------------------------------------------------------
[Vcockpit24]
background_color=0,0,0
size_mm=2048,2048
pixel_size=2048,2048
texture=$Int_TG_0
texture00=TG_0, 0,0,2048,2048
//--------------------------------------------------------
[Vcockpit25]
background_color=0,0,0
size_mm=2048,2048
pixel_size=2048,2048
texture=$Int_TG_1
texture00=TG_1, 0,0,2048,2048
//--------------------------------------------------------
[Vcockpit26]
Background_color=0,0,0
size_mm=1024,512
visible=1
pixel_size=1024,512
texture=$GTN650
gauge00=F1GTN!GTN650VC, 0,0,677,297,UNIT1
[Color]
Day=255,255,255
Night=85,85,85
Luminous=140,140,140
[Default View]
X=0
Y=0
SIZE_X=8192
SIZE_Y=6143
6. Save the file. No need to backup first, as upon panel change the panel.cfg will be replaced by another template again.
7. Selecting another panel layout within MVAMS will overwrite the panel.cfg again, so you might want to back it up. Keep in mind, if you want to revert to the NavStax-only layout, you need to replace the XML with the backup file again.
-
- Posts: 56
- Joined: Fri Sep 03, 2010 4:22 am
Re: How to: Working NavStax + GTN650 solution
Nice job. I use Navstax with RXP G430 and WX Radar.
-
- Posts: 1023
- Joined: Mon Sep 06, 2010 3:47 pm
Re: How to: Working NavStax + GTN650 solution
Nicely reported. I actually provided the basic information for this possibility several months ago, as I quite deliberately left this as an alternate "self-created" option.
In fact, one could do the same with the F1 GNS430, the RXP GNS430, or the Milviz GNS430.
The only change I suggest is that one edit the "template panel.cfg" file instead of the working panel.cfg file. As you've mentioned, using MVAMS to change will overwrite/replace the working panel.cfg file.
..\SimObjects\Airplanes\MV_C310R\panel\PanelConfigs\NavStax_Panel.cfg or \NavStax_Panel_WX.cfg
In fact, one could do the same with the F1 GNS430, the RXP GNS430, or the Milviz GNS430.

The only change I suggest is that one edit the "template panel.cfg" file instead of the working panel.cfg file. As you've mentioned, using MVAMS to change will overwrite/replace the working panel.cfg file.
..\SimObjects\Airplanes\MV_C310R\panel\PanelConfigs\NavStax_Panel.cfg or \NavStax_Panel_WX.cfg
-
- Posts: 51
- Joined: Sat Aug 03, 2013 2:04 am
Re: How to: Working NavStax + GTN650 solution
The WX is currently crashing v4.2 to desktop without any error log. So For now I'll leave that one out.. 
@Bill: True, of course you can also edit the template. Sometimes things are too obvious, lol.

@Bill: True, of course you can also edit the template. Sometimes things are too obvious, lol.