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Only half of the airplane cast shadow
Posted: Sun Nov 04, 2018 1:09 pm
by jarek
Wings and engine section are the only parts that cast shadow on the ground, could this be fixed?
Re: Only half of the airplane cast shadow
Posted: Mon Nov 05, 2018 3:20 pm
by Taguilo
Hi,
Shadows are ok on my system. Which version are you having trouble with? (base,float,skis...?)

- DHC3.jpg (195.15 KiB) Viewed 5122 times
Re: Only half of the airplane cast shadow
Posted: Mon Nov 05, 2018 5:33 pm
by jarek
Sorry, I should be precise here. External view is fine. This issue affects view from the cabin. This is experienced when you fly close to the hill of make a low pass.
I made a special screenshot to clearly illustrate this effect. This is p3dv4, base version (on wheels).
Re: Only half of the airplane cast shadow
Posted: Mon Nov 05, 2018 9:25 pm
by Taguilo
I've never seen that effect before.
I am not in charge of model code, so I cannot tell whether or not will be anytime fixed.
Tomas
Re: Only half of the airplane cast shadow
Posted: Mon Nov 05, 2018 9:30 pm
by doodlebug
is the door open?
Re: Only half of the airplane cast shadow
Posted: Mon Nov 05, 2018 11:05 pm
by jarek
Yes, the door is open for the purpose of taking this picture. You will see the same especially if you use trackir or similar equipment sou you can look through the side window.
Re: Only half of the airplane cast shadow
Posted: Mon Nov 05, 2018 11:09 pm
by N4GIX
Ah, that is because the interior model has left out the mesh for the "tail" in order to keep frame rates up. Normally there's no point in rendering objects that cannot normally be seen from the VC. In the "old days" modelers would create a special "shadow model" to overcome this issue.