Rain effects in FSX

fppilot
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Rain effects in FSX

Post by fppilot » Wed May 30, 2018 2:21 am

Are rain effects not modeled in this version for FSX? I noted tonight that the rain in the legacy 310R are animated but I am not getting that in the Redux.

Krazycolin
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Re: Rain effects in FSX

Post by Krazycolin » Wed May 30, 2018 2:53 am

There’s no rain in the original 310. Not sure what you’re seeing.

There’s also no rain in the redux FSX version.

fppilot
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Re: Rain effects in FSX

Post by fppilot » Wed May 30, 2018 3:57 am

With your original 310R I am sitting here parked at KBMG with rain falling and visibly falling from both interior views and from exterior views, even creating splashes on the tarmac. When I load the Redux the rain is static. There, but only static streaks. No animation. Clearly happening with the original loaded. I don't believe I have any ability to capture and post video from the sim.

Krazycolin
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Re: Rain effects in FSX

Post by Krazycolin » Wed May 30, 2018 4:02 am

as the person who did the 310 (I own the company) i can tell you that what you're seeing isn't rain splashing on the windshield and rolling down ...

THAT happens in P3D 4.2 with the TFDi plugin that we use (TrueGlass).

In FSX (and the original) there is NO plugin and the rain is only doing what FSX allows it to do. I.e. there will be no rain on the windshield or glass.

Sorry.

fppilot
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Re: Rain effects in FSX

Post by fppilot » Wed May 30, 2018 4:10 am

Found a way to capture video.

First video is 331PP. The original Milviz 310R
https://photos.smugmug.com/Other/Avioni ... X-1280.mp4

Second video is 633RS, the Redux.
https://photos.smugmug.com/Other/Avioni ... D-1280.mp4

Watch the "paused" flag at the lower left to determine when I took each off of pause. In the Redux video you can see the Nav lights begin to sequence.

Clearly fully animated rain in the first and totally static in the second.

Krazycolin
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Re: Rain effects in FSX

Post by Krazycolin » Wed May 30, 2018 11:08 am

Again, Frank, the effects you’re speaking of are part of FSX and not part of the 310.

fppilot
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Re: Rain effects in FSX

Post by fppilot » Wed May 30, 2018 1:59 pm

So why are the effects not working with the Redux? I loaded 12 different aircraft models last evening including your Baron 55 and your previous 310R and the Redux is the only one where the rain becomes static like in the video.

Krazycolin
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Re: Rain effects in FSX

Post by Krazycolin » Wed May 30, 2018 2:18 pm

Are you using the WXR? Try not using it and see...

JonathanBleeker
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Re: Rain effects in FSX

Post by JonathanBleeker » Wed May 30, 2018 3:00 pm

You aren't seeing the rain. You are seeing wet ground but you are in a no precipitation zone (turn on the WX and see where you are in relation to the precip cells).

Krazycolin
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Re: Rain effects in FSX

Post by Krazycolin » Wed May 30, 2018 4:21 pm

Jon. It looks like the rain is there but not moving...

JonathanBleeker
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Re: Rain effects in FSX

Post by JonathanBleeker » Wed May 30, 2018 4:22 pm

That's the ground reflections you are looking at, not the actual rain itself.

Krazycolin
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Re: Rain effects in FSX

Post by Krazycolin » Wed May 30, 2018 4:32 pm

true enough

fppilot
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Re: Rain effects in FSX

Post by fppilot » Wed May 30, 2018 10:14 pm

JonathanBleeker wrote:
Wed May 30, 2018 3:00 pm
You aren't seeing the rain. You are seeing wet ground but you are in a no precipitation zone (turn on the WX and see where you are in relation to the precip cells).
LOL! Did you watch both videos? One had animated rain, in the other the rain was there but static (not moving). The AWOS at the airport was reporting rain.

fppilot
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Re: Rain effects in FSX

Post by fppilot » Wed May 30, 2018 10:15 pm

Krazycolin wrote:
Wed May 30, 2018 2:18 pm
Are you using the WXR? Try not using it and see...
OK. But it will have to wait until next time I am in rain.

JonathanBleeker
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Re: Rain effects in FSX

Post by JonathanBleeker » Wed May 30, 2018 10:25 pm

Both videos were kinda low res and blurry so I couldn't see any static white streaks in the second which I saw were moving in the first.


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