Start up options
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- Posts: 57
- Joined: Mon Sep 06, 2010 8:18 am
Start up options
I find that if I start the aircraft with engines running, that I have a Pilot, Chocks, and Pitot Covers showing.
I then manually have to remove the Chocks, and Pitot Covers.
It that what is intended?
I then manually have to remove the Chocks, and Pitot Covers.
It that what is intended?
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- Site Admin
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Re: Start up options
Are you using the AMS to set it as Ready to Fly?
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Re: Start up options
There is only an option to choose "Cold and Dark" which is unticked..
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Re: Start up options
Unticked is ready to fly yes.
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- Posts: 57
- Joined: Mon Sep 06, 2010 8:18 am
Re: Start up options
I wonder if the variables are set correctly for the chosen scenario..
The following settings gives me a pilot, and no chocks and pitot covers, which I would expect with engines running:
0 (>L:C310_Pilot,bool)
0 (>L:C310_Chocks,bool)
0 (>L:C310_Covers,bool)
Edit: the default in the C310_logic file is:
0 (>L:C310_Pilot,bool)
1 (>L:C310_Chocks,bool)
1 (>L:C310_Covers,bool)
The following settings gives me a pilot, and no chocks and pitot covers, which I would expect with engines running:
0 (>L:C310_Pilot,bool)
0 (>L:C310_Chocks,bool)
0 (>L:C310_Covers,bool)
Edit: the default in the C310_logic file is:
0 (>L:C310_Pilot,bool)
1 (>L:C310_Chocks,bool)
1 (>L:C310_Covers,bool)
- Raller
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- Location: Germany
Re: Start up options
I made it like this to make it more handy:
<!-- COLD AND DARK -->
(L:C310_ColdDark, bool) (L:FirstLoad,bool) ! and (A:SIM ON GROUND,bool) and
if{
1 (>L:C310_Pilot,bool)
1 (>L:C310_Chocks,bool)
1 (>L:C310_Covers,bool)
.
.
.
<!-- Flip Magnetos if Engines are Running when loaded -->
(L:C310_ColdDark, bool) ! (L:FirstLoad,bool) ! and (A:SIM ON GROUND,bool) ! or
if{
0 (>L:C310_Pilot,bool)
0 (>L:C310_Chocks,bool)
0 (>L:C310_Covers,bool)
50 (>L:SwitchEngLts, enum)
30 (>L:SwitchRadioLts, enum)
50 (>L:SwitchFLTLts, enum)
30 (>L:SwitchPNLLts, enum)
.
.
.
<!-- COLD AND DARK -->
(L:C310_ColdDark, bool) (L:FirstLoad,bool) ! and (A:SIM ON GROUND,bool) and
if{
1 (>L:C310_Pilot,bool)
1 (>L:C310_Chocks,bool)
1 (>L:C310_Covers,bool)
.
.
.
<!-- Flip Magnetos if Engines are Running when loaded -->
(L:C310_ColdDark, bool) ! (L:FirstLoad,bool) ! and (A:SIM ON GROUND,bool) ! or
if{
0 (>L:C310_Pilot,bool)
0 (>L:C310_Chocks,bool)
0 (>L:C310_Covers,bool)
50 (>L:SwitchEngLts, enum)
30 (>L:SwitchRadioLts, enum)
50 (>L:SwitchFLTLts, enum)
30 (>L:SwitchPNLLts, enum)
.
.
.
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- Joined: Mon Sep 06, 2010 3:47 pm
Re: Start up options
I had to invert the logic for both the chocks and the covers. They were showing up in a multiplayer session. The next Service Release will have those init values correctly set. 

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- Joined: Fri Dec 16, 2016 12:10 pm
Re: Start up options
Since the last update when I load in cold and dark there are no chocks or covers and all the click spots on the F3 window are red. This only happened after the update last week for the multiplayer issue. Also if you accidentally hit the parking brake when in flight your sim will just sit there and the plane wont move. I have ck with others that have the plane and they all have the same conditions.
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- Posts: 1023
- Joined: Mon Sep 06, 2010 3:47 pm
Re: Start up options
How does one "accidentally hit the parking brakes?"
In any case, the parking brakes set attitude freeze as well as lat/long freeze to prevent aircraft movement when doing engine run ups. I'll check the logic to disable those functions when off the ground.

In any case, the parking brakes set attitude freeze as well as lat/long freeze to prevent aircraft movement when doing engine run ups. I'll check the logic to disable those functions when off the ground.
- Raller
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- Location: Germany
Re: Start up options
Hi,
this is exactly my Problem that i reported under the Topic "Parking Brakes and the Landing Gear Suspension"
viewtopic.php?f=142&t=9461
The Airplane freezes (Sound, Propeller and everything else is working) and that happen airborn but also on the Ground.
Thats why i thought, the Airplane does not swing back after i hit the Parking-Brakes. Now i know, the whole Airplane freezes!
Thanks that i am not the only one who noticed that
PS: of course nobody hits the Parking-Brakes airborn, but thats the way to demonstrate the problem!
this is exactly my Problem that i reported under the Topic "Parking Brakes and the Landing Gear Suspension"
viewtopic.php?f=142&t=9461
The Airplane freezes (Sound, Propeller and everything else is working) and that happen airborn but also on the Ground.
Thats why i thought, the Airplane does not swing back after i hit the Parking-Brakes. Now i know, the whole Airplane freezes!
Thanks that i am not the only one who noticed that

PS: of course nobody hits the Parking-Brakes airborn, but thats the way to demonstrate the problem!
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- Joined: Fri Dec 16, 2016 12:10 pm
Re: Start up options
I have a sim pit and while reaching over to hit a switch I accidentally switched on the parking brake. I hope that answers your ?. Josh
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- Posts: 1023
- Joined: Mon Sep 06, 2010 3:47 pm
Re: Start up options
Ah, I see said the blind man. In any case, I've now added logic to disable the parking brake's effect(s) while off the ground. It will be in the next Service Release when completed.
