Beaver Paintkit
Posted: Tue Aug 29, 2017 1:45 pm
Hello Milviz Team
Great product on the Beaver and congrats!
Two questions:
- I downloaded the new paintkit and wanted to port-over my existing 3 repaints.
However I can't get the color right / matching in the beaver_ext_2.psd as the texture layer to apply the color to is not separated, so to apply colour to it I have to use a multiply layer or an overlay, but then the colour will be off, the layer is named "dirted". How do I do that so the colour matches with the other paintkit?
- The other issue I am having is that in the main texture folder in the dhc2 milviz folder where the base texture folder is, there is a 09_spec.dds file which overlays in all paints, I think it should not be here as it depicts a specific livery and not a general spec file? Whats the purpose of that spec file 09?
Thank you much
Best regards
Stephan
Great product on the Beaver and congrats!
Two questions:
- I downloaded the new paintkit and wanted to port-over my existing 3 repaints.
However I can't get the color right / matching in the beaver_ext_2.psd as the texture layer to apply the color to is not separated, so to apply colour to it I have to use a multiply layer or an overlay, but then the colour will be off, the layer is named "dirted". How do I do that so the colour matches with the other paintkit?
- The other issue I am having is that in the main texture folder in the dhc2 milviz folder where the base texture folder is, there is a 09_spec.dds file which overlays in all paints, I think it should not be here as it depicts a specific livery and not a general spec file? Whats the purpose of that spec file 09?
Thank you much
Best regards
Stephan