Strange things in aircraft.cfg

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Nirgal76
Posts: 47
Joined: Mon Oct 19, 2015 8:42 pm
Strange things in aircraft.cfg

Post by Nirgal76 » Sat Jun 17, 2017 12:52 pm

hi,

i can see 2 strange things in aircraft.cfg

first, the float version :

section [contact point], 3 keys are in double

Code: Select all

gear_system_type=4
static_pitch=0.4               //degrees, pitch when at rest on the ground (+=Up, -=Dn)
static_cg_height=8.72        //feet, altitude of CG when at rest on the ground

gear_system_type=4
static_pitch=0.0             //degrees, pitch when at rest on the ground (+=Up, -=Dn)
static_cg_height=8.6       //feet, altitude of CG when at rest on the ground
which ones are the goods ones ? (i assume the sim read the first (so 4, 0.4 and 8.72)

second:
only the "normal" version have theses keys in [effects] section, not float, ski and tundra version

Code: Select all

EngineFire=fx_engfire_f18
EngineDamage=fx_engout
startup=fx_None
Can your clarify and/or fixed this please ?

Anyway, i don't have any problem with this aircraft working like a charm on P3DV3.4.


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