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RXP Avionics

Posted: Sun Jun 11, 2017 8:43 pm
by Racer
Hello guys,

I am using the latest version of the Beaver and I must say, it's really wonderful. Solves most of the issues and is a joy to fly! I do have two 'bugs' to report. (I think it's appropriate putting them in their own thread, since they existed in the previous versions of the product as well.) For reference: am using FSX Acceleration and own both the RXP 430 and 530.

First, in the 'no gps' avionics pacage, the radios are displaying three digits after the decimal, and the third is cut off. I chimed in on this in another thread, but thought a picture might be helpful. Fr. Bill has said there should only be two digits after the decimal.
radios.jpg
radios.jpg (545.36 KiB) Viewed 2328 times
Second, the night/light map for both RXP units is broken. They are fine during the day, but at night the static image from the $VC textures obscures the actual display. To clarify, the terrain display on the 530 in the image below is not the actual unit, it is the static image. You can see the gauge display faintly underneath. The mapping/texture problems on 430 you can see on the buttons, etc.
rxp2.jpg
rxp2.jpg (150.33 KiB) Viewed 2328 times
rxp3.jpg
rxp3.jpg (372.31 KiB) Viewed 2328 times
During the day, turning on the cabin light also causes the mis-aligment to show in knob texture.
rxp1.jpg
rxp1.jpg (766.04 KiB) Viewed 2328 times
All in all, though, it's a lovely effort from the team!
R.

Re: RXP Avionics

Posted: Tue Aug 22, 2017 12:07 pm
by Wael
Have you found a solution to the second problem ? same here with GTN 750
Regards

Re: RXP Avionics

Posted: Wed Aug 23, 2017 3:15 pm
by Chuck Jodry
I will need to look over these to double check their materials , I do know they had been working .

Re the decimal issue , we have not been able to isolate why some systems do this , all fonts and base cose has been triple checked and only a few have it , the developers cant replicate it and have tried repeatedly to do so without success.

I will get back to you gents with the results .

Best CJ

Re: RXP Avionics

Posted: Wed Aug 23, 2017 3:54 pm
by Chuck Jodry
Please back up your current RXP or F1 750 panel folder and place the contents of the zipfile in your base DHC2 , let me know if you have the issue resolved or not with this fileset

I could not duplicate the issue so I am guessing a checkbox wasn't checked during the install process .


https://www.dropbox.com/s/3xbv4b97of9ex ... 0.zip?dl=0

https://www.dropbox.com/s/0okaxtc1ryjd7 ... 0.zip?dl=0


Best CJ

Re: RXP Avionics

Posted: Wed Aug 23, 2017 9:10 pm
by Wael
Still no chance , anyways thank you very much for your help

Re: RXP Avionics

Posted: Wed Aug 23, 2017 9:28 pm
by Wael
I thought the problem was related to GTN, but it seems to be a general problem
Regards

Re: RXP Avionics

Posted: Wed Aug 23, 2017 10:43 pm
by Chuck Jodry
I suspect that there was an install problem , did you select a WX type for your sim when you ran the installer ?

Your missing files it seems , try reinstalling with the FSXA wx selected

Best CJ

Re: RXP Avionics

Posted: Thu Aug 24, 2017 10:42 am
by Wael
@Chuck Jodry
Full installation with WX radar in P3D V3 , V4 and same
Thank you

Re: RXP Avionics

Posted: Thu Aug 24, 2017 10:26 pm
by Chuck Jodry
I didn't know your 750 problem were in p3d , I will need to set you up with the appropriate filesets in the morning to test out .

Thanks for your patience

Best CJ

Re: RXP Avionics

Posted: Fri Aug 25, 2017 7:27 pm
by Nirgal76
Chuck Jodry wrote:I will need to look over these to double check their materials , I do know they had been working .

Re the decimal issue , we have not been able to isolate why some systems do this , all fonts and base cose has been triple checked and only a few have it , the developers cant replicate it and have tried repeatedly to do so without success.

I will get back to you gents with the results .

Best CJ
Perhaps a too high percent for text scale in windows display settings ?