Instrument Lights
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- Posts: 23
- Joined: Mon May 29, 2017 10:46 pm
Re: Instrument Lights
Hi Jens,
We are using the same OS...Win10 (Creators Edition).
I've only got the WinDefender AV, which I deactivated too before installation.
as for UAC....my Prepar3d is in the standard folder Program Files x86, but I've made sure that full permissions are given in the way of Admin Rights as well as running everything as Administrator.....and I have set UAC to never notify.
Ah, now we get to what might be the culprit....I do use Shader Tweaks....PTA in fact.
I agree with you about the plane being outstanding....and the light glitch is not a deal-breaker for me either.
I'd like to have the option to fly at night (which I don't at the moment)....but that's not such a big deal.
Thanks for taking the time to contribute to this Thread.
Perhaps this will sort itself out with future updates.
Cheers
We are using the same OS...Win10 (Creators Edition).
I've only got the WinDefender AV, which I deactivated too before installation.
as for UAC....my Prepar3d is in the standard folder Program Files x86, but I've made sure that full permissions are given in the way of Admin Rights as well as running everything as Administrator.....and I have set UAC to never notify.
Ah, now we get to what might be the culprit....I do use Shader Tweaks....PTA in fact.
I agree with you about the plane being outstanding....and the light glitch is not a deal-breaker for me either.
I'd like to have the option to fly at night (which I don't at the moment)....but that's not such a big deal.
Thanks for taking the time to contribute to this Thread.
Perhaps this will sort itself out with future updates.
Cheers
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- Posts: 3446
- Joined: Sat Mar 13, 2010 7:38 pm
Re: Instrument Lights
Are you absolutely certain there is no FSX.exe in your task manager processes list? I cannot find another reason for Milviz lighting service to be present and yet not functional.
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- Joined: Tue May 30, 2017 11:26 pm
Re: Instrument Lights
Now it would be interesting if there is someone in the Forum who doesn´t have Problems with lights AND using PTA also. Also important with which Profile in PTA? Because there can be several Shader Settings left untouched in some Profiles.
I am using the Thopat 1.5 Realism Preset and in this Profile nearly everything is checked in PTA.
Regards,
Jens
I am using the Thopat 1.5 Realism Preset and in this Profile nearly everything is checked in PTA.
Regards,
Jens
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- Posts: 6
- Joined: Tue May 30, 2017 11:26 pm
Re: Instrument Lights
Hi Jonathan,
I don´t have FSX installed on my System. It was in the past but I was getting rid of it completely.
Regards,
Jens
I don´t have FSX installed on my System. It was in the past but I was getting rid of it completely.
Regards,
Jens
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- Posts: 3446
- Joined: Sat Mar 13, 2010 7:38 pm
Re: Instrument Lights
@rapsta Wasn't asking if you do. The Estonia migration tool creates a fake fsx.exe in the processes list that the lighting service latches on to for some reason rather than the Prepar3D executable. This prevents it from working properly. That is why we require that the Estonia tool be disabled in the dll.xml and not just from the UI or such.
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- Posts: 23
- Joined: Mon May 29, 2017 10:46 pm
Re: Instrument Lights
Hey JB,
Thanks for your post about the Estonia migration tool.
I didn't know how to disable the Estonia tool in the dll.xml.
Although I had it diabled from its own UI (and fsx.exe was not showing up in the processes listed by the Task Manager after I launched P3D).....I decided to just see what would happen if I uninstalled the Estonia tool entirely.
Well...wonders of wonder.....IT WORKED.
I now have fully functional map, cabin and instrument lighting in the Beaver!!!! (and I didn't do anything to the PTA shaders etc that I use)
PROBLEM SOLVED....Hope this might help anyone else (Jens?) that might be experiencing this issue.
Thanks again to everyone who took the time to read this thread and contribute to it......I love the FS community when we are patient with each other and respectful as was the case on this forum.
I appreciate it very much.
P3DNerd
Thanks for your post about the Estonia migration tool.
I didn't know how to disable the Estonia tool in the dll.xml.
Although I had it diabled from its own UI (and fsx.exe was not showing up in the processes listed by the Task Manager after I launched P3D).....I decided to just see what would happen if I uninstalled the Estonia tool entirely.
Well...wonders of wonder.....IT WORKED.
I now have fully functional map, cabin and instrument lighting in the Beaver!!!! (and I didn't do anything to the PTA shaders etc that I use)
PROBLEM SOLVED....Hope this might help anyone else (Jens?) that might be experiencing this issue.
Thanks again to everyone who took the time to read this thread and contribute to it......I love the FS community when we are patient with each other and respectful as was the case on this forum.
I appreciate it very much.
P3DNerd
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- Posts: 6
- Joined: Tue May 30, 2017 11:26 pm
Re: Instrument Lights
Hi Jonathan,
sorry for the late answer. I wasn´t at my flight pc. Now I checked it.
And I must say outstanding!! That did it! Now it is working. Problem was, that I use Simstarter NG and the FSE Tool was hidden at the top of the Simstarter UI and I didn´t see it first. Now I checked directly in the DLL XML and there was this naughty little Estonia Tool entry. Commented it out, and now it works.
Sometimes too many addons can simply more confuse than help.
But thanks to you and your tireless support this is now sorted out.
thanks again and have a nice day,
Jens
sorry for the late answer. I wasn´t at my flight pc. Now I checked it.
And I must say outstanding!! That did it! Now it is working. Problem was, that I use Simstarter NG and the FSE Tool was hidden at the top of the Simstarter UI and I didn´t see it first. Now I checked directly in the DLL XML and there was this naughty little Estonia Tool entry. Commented it out, and now it works.
Sometimes too many addons can simply more confuse than help.
But thanks to you and your tireless support this is now sorted out.
thanks again and have a nice day,
Jens
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- Posts: 3446
- Joined: Sat Mar 13, 2010 7:38 pm
Re: Instrument Lights
When it comes to such tools in the dll.xml, I normally set the ManualLoad key to True. That way when P3D starts it will ask me if I want to run the addon and if I don't want to I just click no.
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- Joined: Tue May 30, 2017 11:26 pm
Re: Instrument Lights
Good hint,
the asking for loading plugins like in the "ole" FSX times.
the asking for loading plugins like in the "ole" FSX times.

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- Joined: Sat May 27, 2017 2:30 pm
Re: Instrument Lights
I am using FSXa and I have read this thread very carefully and have verified that I have exactly the same problem, just not in P3dD,and have found no solution. The "Estonia" solution obviously does not apply to my situation. Looking for any suggestions on how to get the instrument lights to work. I have tried all the suggestions offered in this thread that apply to FSX. HELP! Appreciate any I can get. (Not a newbie, BTW, have been simming for 30 years, but still capable of making dumb mistakes) Thanks in advance for your suggestions.
JPMouse
JPMouse
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Re: Instrument Lights
The Milviz_Lighting_Service exe is present in the task manager?
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- Joined: Mon Dec 20, 2010 4:30 pm
Re: Instrument Lights
The other question is are the lights working in the base version or in none at all ?
Best CJ
Best CJ
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Re: Instrument Lights
Chuck Jodry wrote:The other question is are the lights working in the base version or in none at all ?
Best CJ
Instrument lights are not working in any version.
JPMouse
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Re: Instrument Lights
JonathanBleeker wrote:The Milviz_Lighting_Service exe is present in the task manager?
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- Joined: Sat May 27, 2017 2:30 pm
Re: Instrument Lights
As stated in another forum post, yes, the milvis Lighting sevice .exe is in the Task Manager.JonathanBleeker wrote:JonathanBleeker wrote:The Milviz_Lighting_Service exe is present in the task manager?
JPMouse