DH 2 Beaver Unresponsive Starter switch and Prop Pitch in P3
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Re: DH 2 Beaver Unresponsive Starter switch and Prop Pitch i
Disabling your av after you’ve download the file is useless. You must disable it before, after, during and then, disable it from scanning your sim directory.
We’re trying to help you but you’re not listening.
We’re trying to help you but you’re not listening.
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Re: DH 2 Beaver Unresponsive Starter switch and Prop Pitch i
Hi Anxu
Try setting up your ch prop1 lever to PropPitch, not PropPitch1 and see what happens.
Try setting up your ch prop1 lever to PropPitch, not PropPitch1 and see what happens.
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Re: DH 2 Beaver Unresponsive Starter switch and Prop Pitch i
You have also not been reading my posts, so please reread before offering this non sense. I disabled my AV before I downloaded. I tried this on three different PCs. My AV is off while I got the message about the zip file is corrupted. So from my end, the zip file is corrupted no matter what I do. I even PM folk to just send me the file via email. I reinstalled the Beaver while AV is off. I use the sim with AV off.Krazycolin wrote:Disabling your av after you’ve download the file is useless. You must disable it before, after, during and then, disable it from scanning your sim directory.
We’re trying to help you but you’re not listening.
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Re: DH 2 Beaver Unresponsive Starter switch and Prop Pitch i
I did this many times. There is a problem with the zip file. It may have been fine before but now the message I got wasAnxu wrote:Ok, the XMLTools3D.zip file I downloaded without antivirus has the same file size as from the post, but I still can't open it. I still have the same message that the zip file can't be opened.
"Can not open the file as [zip] archive
Warning:
Headers Error
There are some data after the end of payload data"
I used 7zip, Winrar. Plain old windows double click that normally open the archive also reports error. I don't know how more testing and reporting that need to do to have someone just download the file from the attachment and try. I downloaded the file using Chrome/Firefox, using three different PC all with AV turned off.

Last edited by Anxu on Tue Dec 12, 2017 1:11 pm, edited 1 time in total.
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Re: DH 2 Beaver Unresponsive Starter switch and Prop Pitch i
This works. Thankssunjunkiesi wrote:Hi Anxu
Try setting up your ch prop1 lever to PropPitch, not PropPitch1 and see what happens.
So I now created a Beaver only profile where I assigned this. It would have been better if I don't have to do this, as there is clearly a bug.
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Re: DH 2 Beaver Unresponsive Starter switch and Prop Pitch i
It is not a bug .Anxu wrote: So I now created a Beaver only profile where I assigned this. It would have been better if I don't have to do this, as there is clearly a bug.
Throttle and Propeller are controlled using standard FSX/P3D events, as it must be for the universe of users.
If you manage your controls with FSUIPC then you need to make proper changes in FSUIPC profiles.
Tomas
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Re: DH 2 Beaver Unresponsive Starter switch and Prop Pitch i
Sorry, I disagree here. So far I don't have this issue with other vendors, PropPitch1 works fine. Also Mixture1 and Throttle1 work. And MilViz had provided a fix to the original poster of this topic. I had the same problem as him. My problem right now is that I can't get the fix, because the file appears to be corrupted. The original poster appreciated the fast response from MilViz, and I appreciated it as well. However, it seems that I am not being assisted to get the fix.Taguilo wrote:It is not a bug .Anxu wrote: So I now created a Beaver only profile where I assigned this. It would have been better if I don't have to do this, as there is clearly a bug.
Throttle and Propeller are controlled using standard FSX/P3D events, as it must be for the universe of users.
If you manage your controls with FSUIPC then you need to make proper changes in FSUIPC profiles.
Tomas
I have done everything as you suggested and I am not further ahead on getting the fix. I don't understand what's going on here. I have been a long time MilViz customer, never logged a support request and have been extremely patient. Why can't someone just investigates the issue with the zip file?
As per support process:
Does your system meet the sims requirements?: YES
Did you temporarily disable your anti-virus program during the download process?: YES
Before installing did you disable UAC. (User Account Control)?: YES
Did you install, and are you running the sim as an admin?: YES
Before running the sim did you make sure the FSX/P3D directory is off limits to any AV scanning?: YES
Does your system have the required distributables?: YES
Is your video card DX11 compatible?: YES
If applicable, did disable any FSX to P3D migration tools (like Estonia) before running the sim?: YES
Are you using an aircraft other than a Milviz one as your default aircraft?: YES
Do you have the appropriate SimConnect libraries installed?: YES
Aircraft: DHC-2 Beaver
Sim platform: P3D v.4
Operating system: Win7
Version: 170829
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Re: DH 2 Beaver Unresponsive Starter switch and Prop Pitch i
Or you could just set up an FSUIPC profile that will actually take less time then applying the "fix".
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Re: DH 2 Beaver Unresponsive Starter switch and Prop Pitch i
I did, and yes, it is broken. You were right.Anxu wrote: Why can't someone just investigates the issue with the zip file?
Now, these are the facts:
- If you already have XMLTools64.dll in your P3Dv4 main folder, that is the one you must use. Forget about XMLTools3D.dll
- You need to add XMLTools64 enty in ALL of your P3Dv4 DLL.XML files. Therefore:
- Check (yourUser)\AppData\Roaming\Lockheed Martin\Prepar3D v4 folder for DLL.XML
AND
- Check in All Users shortcut, like All Users\Lockheed Martin\Prepar3D v4 folder for DLL,XML. I bet this is the one that's being used by P3D.
It happens that when you install P3D as an administrator and then log in your pc as a named user, those two configurations are saved, but the one in ALL Users is actually the active.
So, XMLTools64 installer correctly finds P3Dv4 in (yourUser)\AppData\Roaming\Lockheed Martin\Prepar3D v4 and updates DLL.XML there, though it won't work cause P3D is using the cfg file from All Users.
Hope this can help you fix it up. Trust me, if XMLTools64.dll is present in P3Dv4 folder AND the right located DLL.XML has the entry, setting propeller instead of propeller1, or vice versa, must work.
Perhaps you might try using AXIS_PROPELLER_SET or AXIS_PROPELLER1_SET in FSUIPC config. That is the name of the event in P3D.
Tomas
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Re: DH 2 Beaver Unresponsive Starter switch and Prop Pitch i
That's what I did. However, I was told that I must be that "guy", who did not follow instruction and was reporting non sense - and when I turned out to be right, well no apology is owed I guess.sunjunkiesi wrote:Or you could just set up an FSUIPC profile that will actually take less time then applying the "fix".
The XMLTools64 installer did not create the DLL.XML entry, I checked several times, if FSUIPC can find the right dll.xml file then the MilViz installer certainly did not. So I added that entry, no big deal.
So to recap: the original post reported a problem, he was using P3Dv4.1 (64 bit), he was given a XMLTools3D file that is supposed to be used with P3Dv4 and above, and it fixes all the issue for him, including just leave the PropPitch1 alone. However, even if that MilViz admitted that the link for a DLL file that fixed the issue has a problem, the broken link is not fixed, and I am to use a lesser work-around.
I rarely go on support forum and complain or logged ticket because search alone usually will give me the solution. Sadly, this is not the case here, and the whole experience left a very bad taste in my mouth. I don't have to say outright what I will vote with my wallet in the future.
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Re: DH 2 Beaver Unresponsive Starter switch and Prop Pitch i
Sir,Anxu wrote: So to recap: the original post reported a problem, he was using P3Dv4.1 (64 bit), he was given a XMLTools3D file that is supposed to be used with P3Dv4 and above, and it fixes all the issue for him, including just leave the PropPitch1 alone. However, even if that MilViz admitted that the link for a DLL file that fixed the issue has a problem, the broken link is not fixed, and I am to use a lesser work-around.
The OP problem was different, he had XMLTools3D entry in DLL,XML, so instead of having him change that, I sent him XMLTools3D,dll which was nothing but a renamed version of XMLToosl64.dll. It is probable that he might have other addons using the previous name of XMLTools64 for P3D, which was XMLTools3D, then the reason to keep that name for compatibility.
As you already have 64 version, no need to get 3D one. Period.
And FYI, either FS or P3D offer standard events for operating engine controls, which can be configured in Controls submenu. Beaver's propeller lever is handled by capturing those events and converting them to specific positions, and there is no need at all to go through additional tools like FSUIPC for them to work as expected.
Problem is otherwise, many addons do not use the standard methods and have to rely on FSUIPC services. FSUIPC does a great job here but not all configuratios are suitable for all aircraft/situations, as you have experienced, FSUIPC is aware so the reason to offer custom "profiles" in those cases the general config does not suit to a particular aircraft, as seems to be your case as well.
In short, if you want/need to use FSUIPC to handle engine controls, it's your call. But don't blame us if that makes that you have to "build" a specific profile for the Beaver
Tomas