Failure to render target messages when loading Bobcat in FSX
Posted: Mon Dec 19, 2016 8:34 pm
When loading the Bobcat in FSX the following message appears in the screen, VC view
"Failure to create Render view" when clocking [OK] the following message appears,
"Failure to create Render View Target" when clicking [OK} the first message re-appears again.
This goes on 11 times. Then the aircraft can be started and flown without any issue.
I suspect that these messages have something to do with the panel configuration.
[Vcockpit02]
Background_color=0,0,0
size_mm=1024,1024
visible=1
pixel_size=1024,1024
texture=$VCNL_0
gauge00=Milviz_Lighting_Gauge!lightcontroller, 0,0,1024,1024,0
commenting out the last line
//gauge00=Milviz_Lighting_Gauge!lightcontroller, 0,0,1024,1024,0
results in not showing these messages when loading the aircraft again.
So it looks like the Milviz_Lighting_Gauge is giving some trouble.
These messages also appear in FSX Steam edition.
My system specs; Windows 10 Pro, Intel XEON CPU X5560 @ 2.8 GHz, 12G Ram, NVIDIA QAUDRO FX1800
Wim
"Failure to create Render view" when clocking [OK] the following message appears,
"Failure to create Render View Target" when clicking [OK} the first message re-appears again.
This goes on 11 times. Then the aircraft can be started and flown without any issue.
I suspect that these messages have something to do with the panel configuration.
[Vcockpit02]
Background_color=0,0,0
size_mm=1024,1024
visible=1
pixel_size=1024,1024
texture=$VCNL_0
gauge00=Milviz_Lighting_Gauge!lightcontroller, 0,0,1024,1024,0
commenting out the last line
//gauge00=Milviz_Lighting_Gauge!lightcontroller, 0,0,1024,1024,0
results in not showing these messages when loading the aircraft again.
So it looks like the Milviz_Lighting_Gauge is giving some trouble.
These messages also appear in FSX Steam edition.
My system specs; Windows 10 Pro, Intel XEON CPU X5560 @ 2.8 GHz, 12G Ram, NVIDIA QAUDRO FX1800
Wim