TacPack in Huey HU-1 redux

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gerardplassard
Posts: 4
Joined: Fri Mar 02, 2018 5:42 pm
TacPack in Huey HU-1 redux

Post by gerardplassard » Sat Mar 03, 2018 11:31 am

Hello,
I bought and installed your Huey UH-1 product. I also installed TacPack Combat System from VRS. I have several problems with the use of weapons:
if I put the button on 7.62, it seems to work well every time.
But, when I move this button, the rockets do not leave properly; sometimes two leave and then nothing ...
My question is :
what are the functions of the various buttons of the Armament panel?
Does the "RKT pair" wheel serve and for what? The "reset / RKT" button is used and for what? The "Jettison" button is used and for what? The "Gun Selector / Right-Left-All" button is used and for what?
The only button that seems to work well is the one for the lamps "armed-safe-off"
Thank you for giving me the explanations;

Krazycolin
Site Admin
Posts: 1728
Joined: Mon Sep 08, 2008 4:18 pm
Re: TacPack in Huey HU-1 redux

Post by Krazycolin » Sat Mar 03, 2018 11:49 am

Read the manual.

gerardplassard
Posts: 4
Joined: Fri Mar 02, 2018 5:42 pm
Re: TacPack in Huey HU-1 redux

Post by gerardplassard » Sun Mar 04, 2018 12:30 pm

Thank you for your reply. The problem seems to be about firing rockets. (Many questions on the forum). I read the manual.
The difficulty is to be able to recharge the rockets. the reset button does not seem to be operational.
Is there any other solution than restarting the loading of the plane,

Thank you

Krazycolin
Site Admin
Posts: 1728
Joined: Mon Sep 08, 2008 4:18 pm
Re: TacPack in Huey HU-1 redux

Post by Krazycolin » Sun Mar 04, 2018 12:30 pm

Not as yet.

Dutch
Posts: 101
Joined: Sat Dec 14, 2013 5:32 pm
Re: TacPack in Huey HU-1 redux

Post by Dutch » Mon Mar 05, 2018 3:21 am

I think I have a fix for the non-functional reload function.

After I test it a bit, I'll post it here for you to try out. I'm aiming for Monday afternoon sometime.

The Guns left/right switch is intended to select which gun will fire, but currently it fires both regardless of the setting. I think the original real-world purpose of this was to de-select a jammed gun, but since Tacpack guns can't jam, it's not really needed.

The rocket pairs switch should work as documented. It selects the number of pairs fired on each trigger. "1" means you'll launch 1 pair (2 rockets) each press of the trigger. "2" means 2 pairs or 4 rockets. This is how it works for me. I usually shoot 2 at a time.

Dutch

Dutch
Posts: 101
Joined: Sat Dec 14, 2013 5:32 pm
Re: TacPack in Huey HU-1 redux

Post by Dutch » Wed Mar 07, 2018 12:28 am

The Tacpack reload function is getting there, but it's kicking and screaming all the way.

The weapons will reload but for some reason (as yet unfound) the rockets won't actually fire after a reload, although they show as being fully loaded. Miniguns are working fine with the reload.

Once it works for me I'll post a link here.

Dutch


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