Weapons Reload???

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Stevec937
Posts: 3
Joined: Thu Nov 17, 2016 9:05 pm
Weapons Reload???

Post by Stevec937 » Thu Nov 17, 2016 11:48 pm

Am I the only one that can not reload rockets when on the ground. Rockets dont always fire straight sometimes shoot at 35 - 45 degree angle from th Helo.

Stevec937
Posts: 3
Joined: Thu Nov 17, 2016 9:05 pm
Re: Weapons Reload???

Post by Stevec937 » Sun Nov 20, 2016 4:17 pm

So out of being posted for several days and 12 views no one has a comment on this. Customer Service needs an Improvement.

Dutch
Posts: 101
Joined: Sat Dec 14, 2013 5:32 pm
Re: Weapons Reload???

Post by Dutch » Sun Nov 20, 2016 5:11 pm

Stevec937 wrote:Am I the only one that can not reload rockets when on the ground. Rockets dont always fire straight sometimes shoot at 35 - 45 degree angle from th Helo.
Sorry I have been under the weather for a bit.

The re-load function is, unfortunately broken. We'll get it fixed in the SP1 coming out soon. To re-load until then, you can re-load the Huey and the rockets will be re-loaded as will the mini-gun ammo.

As for the accuracy of the rockets, that's a Tacpack thing. If you are stable in flight, the rockets will generally go where you are aiming. If you're wobbling in any way, shape, or form they fly off pretty wildly. This really isn't all that unrealistic. Getting unguided rockets on target from a Huey was quite difficult in real life, I am told. Anyway, as Milviz programmers the only control we have over the rockets is where they are placed, and when they are fired. Once they leave the launcher we don't have any control or ability to affect their flight path.

Dutch

Stevec937
Posts: 3
Joined: Thu Nov 17, 2016 9:05 pm
Re: Weapons Reload???

Post by Stevec937 » Mon Nov 21, 2016 3:03 am

Awesome Thx. I have noticed that with More Practice the Rockets are flyin Straighter LOL

Blue
Posts: 10
Joined: Wed Feb 08, 2017 9:57 pm
Location: Florida
Contact:
Re: Weapons Reload???

Post by Blue » Wed Mar 15, 2017 2:41 pm

Has this issue been resolved? I could not find the solution in the documentation. I have observed that guns appear to have unlimited ammo as opposed to Rockets and not require reload unless there is a very large amount of bullets.

Another thing I observed (and it could be my lack of experience with the Huey) is that when I fire rocket, the explosion effect is far forward of where the rocket land.

I love the Huey overall and I apologize if this was answered elsewhere but could not find it.

Blue

gerardplassard
Posts: 4
Joined: Fri Mar 02, 2018 5:42 pm
Re: Weapons Reload???

Post by gerardplassard » Sun Mar 04, 2018 12:23 pm

Hi,
Dutch said : "The re-load function is, unfortunately broken. We'll get it fixed in the SP1 coming out soon. To re-load until then, you can re-load the Huey and the rockets will be re-loaded as will the mini-gun ammo."

What is new about this problem ?
It is still not possible to reload the rockets?

Thank you

Dutch
Posts: 101
Joined: Sat Dec 14, 2013 5:32 pm
Re: Weapons Reload???

Post by Dutch » Mon Mar 05, 2018 3:22 am

Expect a potential solution to be posted here shortly for the weapons reload problem.

Dutch

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Asid
Posts: 14
Joined: Sat Apr 07, 2018 2:35 am
Contact:
Re: Weapons Reload???

Post by Asid » Sun Sep 15, 2019 12:27 pm

Hi Dutch

Was this ever addressed?

Thank you

jody.pombrio
Posts: 13
Joined: Mon Jan 06, 2020 11:56 am
Re: Weapons Reload???

Post by jody.pombrio » Sun Feb 02, 2020 2:23 am

Asid wrote:
Sun Sep 15, 2019 12:27 pm
Hi Dutch

Was this ever addressed?

Thank you
+1

lol, I am glad I looked the forum over. I thought I was the only one having this problem.

Regards,
Jody


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