King Air 350i Version 0.9 Build 40
Posted: Sat Dec 07, 2019 3:38 am
Please read carefully as this is not a normal weekly build.
Testing and Feedback Team,
Official beta (0.9.X) build 40 is available here: King Air 350i Version 0.9 Build 40
The official non-development version has arrived. This version is expected to be a feature-complete version of what 1.0.0 will be. The team has worked very hard over the last few weeks to iterate over and close a number of bugs in many areas and add remaining missing features. This version of the product may still have some minor bugs - your continued feedback will help us refine it further and prepare it for release.
As of now, release is planned on December 16th, 2019. Over the next 10 days, we will be doing more regular and incremental builds to help refine and iterate over the last rough spots. We anticipate a service pack at some point post-release to address issues discovered by the wider audience and we may expand some functionality with that update.
Now is the time to help us catch anything that seriously impacts the experience. Things to look out for include:
If there are items found that are outside the scope of the above list, we do still care. Please do report them but understand that we may not be able to them immediately. Thank you all for your feedback so far and we are looking forward to bringing it home.
FAQ
Q: I can't install it without a serial key.
A: Message me or Oisín (doodlebug) for a serial key.
Q: I get SUPER low FPS.
A: Try disabling "transparent surface rendering" in the MVAMS.
Changes from dev build 39
FMS Changes
-Prioritized yellow messages over white messages
-Added better detection of MAP and FAF (internal)
-Added new VPATH related messages
-Fixed terminal HOLD objects not being identified properly
-Fixed DIR TO VERTICAL behavior
-Added ability to enter "1" into the cruise altitude field to enter the preselected altitude
-Fixed a CTD viewing DEP/ARR pages
-Fixed inability to deselect an approach to select a runway
-Fixed departure/arrival airports not copying when pressed with an empty scratchpad
-Fixed a page index issue when adjusting existing departure runway selections
-Fixed "VIA/TO" color on FPLN page
-Fixed alignment of top/title line
-Fixed a CTD when deleting certain waypoints
-Fixed improper page indexing when manipulating flight plans
-Added default VECTORS transition
-Added indication of turn direction and heading in bearing line on LEGS page
-Fixed procedure turn display and flight
-Fixed hold flight, and fixed hold entry type decision and hold entries (direct, teardrop, parallel)
-Added support for hiding MAP legs
-Added support for display of arrows for intercept legs
-Added display of turns after overfly waypoints
-Fixed altitude conditional wp early sequencing
-Fixed procedure turn early sequencing
-Refined turn anticipation
-Fixed hold early sequencing
Systems
-Revised engine parameters and control
-VNAV completion
PL21
-Various functional and visual updates (there are quite a few, just not itemized)
Visual
-Various model/texture improvements
Testing and Feedback Team,
Official beta (0.9.X) build 40 is available here: King Air 350i Version 0.9 Build 40
The official non-development version has arrived. This version is expected to be a feature-complete version of what 1.0.0 will be. The team has worked very hard over the last few weeks to iterate over and close a number of bugs in many areas and add remaining missing features. This version of the product may still have some minor bugs - your continued feedback will help us refine it further and prepare it for release.
As of now, release is planned on December 16th, 2019. Over the next 10 days, we will be doing more regular and incremental builds to help refine and iterate over the last rough spots. We anticipate a service pack at some point post-release to address issues discovered by the wider audience and we may expand some functionality with that update.
Now is the time to help us catch anything that seriously impacts the experience. Things to look out for include:
- CTDs
- VNAV calculation issues
- Magenta line drawing issues
- LNAV performance issues
- Flight-ending systems bugs
- Flight-ending FMS bugs
If there are items found that are outside the scope of the above list, we do still care. Please do report them but understand that we may not be able to them immediately. Thank you all for your feedback so far and we are looking forward to bringing it home.
FAQ
Q: I can't install it without a serial key.
A: Message me or Oisín (doodlebug) for a serial key.
Q: I get SUPER low FPS.
A: Try disabling "transparent surface rendering" in the MVAMS.
Changes from dev build 39
FMS Changes
-Prioritized yellow messages over white messages
-Added better detection of MAP and FAF (internal)
-Added new VPATH related messages
-Fixed terminal HOLD objects not being identified properly
-Fixed DIR TO VERTICAL behavior
-Added ability to enter "1" into the cruise altitude field to enter the preselected altitude
-Fixed a CTD viewing DEP/ARR pages
-Fixed inability to deselect an approach to select a runway
-Fixed departure/arrival airports not copying when pressed with an empty scratchpad
-Fixed a page index issue when adjusting existing departure runway selections
-Fixed "VIA/TO" color on FPLN page
-Fixed alignment of top/title line
-Fixed a CTD when deleting certain waypoints
-Fixed improper page indexing when manipulating flight plans
-Added default VECTORS transition
-Added indication of turn direction and heading in bearing line on LEGS page
-Fixed procedure turn display and flight
-Fixed hold flight, and fixed hold entry type decision and hold entries (direct, teardrop, parallel)
-Added support for hiding MAP legs
-Added support for display of arrows for intercept legs
-Added display of turns after overfly waypoints
-Fixed altitude conditional wp early sequencing
-Fixed procedure turn early sequencing
-Refined turn anticipation
-Fixed hold early sequencing
Systems
-Revised engine parameters and control
-VNAV completion
PL21
-Various functional and visual updates (there are quite a few, just not itemized)
Visual
-Various model/texture improvements