King Air 350i Build 0.0.35

Turbofandude
Posts: 141
Joined: Thu Mar 12, 2015 1:53 pm
Location: United States
King Air 350i Build 0.0.35

Post by Turbofandude » Sat Sep 28, 2019 12:34 am

Folks,

Build 0.0.0.35 is available here: https://milviz.com/Online_products/BETA ... 270919.zip. As always, you will need a serial key to install and use the product. Oisín (doodlebug) or I can handle getting your keys. Please message one of us and we'll get you set up.

We are now only a few builds away from an official beta. We will be heavily reviewing and fixing Mantis items once we feature complete.

FAQ
Q: I can't install it without a serial key.
A: Message me or Oisín (doodlebug) for a serial key.

Q: I get SUPER low FPS.
A: Try disabling "transparent surface rendering" in the MVAMS.

Q: Night lighting isn't working
A: Correct. This build does not have night lighting as we are testing/verifying model/texture related fixes.

Changes:
FMS IMPROVEMENTS
-added indication of keyboard input
-added auto-timeout to keyboard input
-Fixed inserting a waypoint over a disco making another disco
-Fixed SID transitions not appearing when a runway is selected
-Fixed discontinuity behavior when connecting SIDs, STARs, and APPRs to the flight plan
-Fixed default FMS popup position
-Fixed behavior of HOLD creation and deletion
-Fixed display of HOLD legs
-Fixed HOLD LIST display and NEW HOLD prompt on HOLD LIST
-Fixed PPOS and non-FPLN hold insertion
-Fixed duplicate waypoint selection for HOLD
-Fixed EXIT HOLD prompt
-Fixed default HOLD parameters
-Fixed HOLD page selection

OTHER CHANGES
-ESIS improvements
-PL21 improvements
-Systems improvements

michaelth
Posts: 81
Joined: Mon Aug 19, 2013 12:58 am
Re: King Air 350i Build 0.0.35

Post by michaelth » Sat Sep 28, 2019 4:07 pm

Test FP: EDDL DCT MODRU Z283 SUMAS UZ283 RITAX UT27 GTQ UN852 GILIR DCT GVA DCT BALSI UN852 DIVKO UN975 BISBA LEBL

FP can still not be completed via FPN page. The last portion from BALSI to BISBA has to be entered point by point using the LEGS page.

Michael

Rossco
Posts: 32
Joined: Sat Sep 20, 2014 2:25 am
Location: Australia
Re: King Air 350i Build 0.0.35

Post by Rossco » Sun Sep 29, 2019 12:40 am

Hi, to date I'm unable to use this aircraft as from the first beta I have been getting an ODBC error upon attempting to open it.

I reported this following release of the initial beta however unfortunately I'm yet to receive any constructive help in getting this resolved.

Here's a link to my post: viewtopic.php?f=105&t=11150

This latest build not only gives me the same error but it is now followed by a P3D one asking for confirmation I wish to close the sim. Upon answering the question with a "no" the sim begins to load but CTD's at about the 80% mark.

This is a brand new install of P3D as of yesterday.

Would appreciate some help in getting this sorted please!

dihedral
Posts: 7
Joined: Sat Feb 07, 2015 2:24 am
Re: King Air 350i Build 0.0.35

Post by dihedral » Sun Sep 29, 2019 12:52 am

I am still getting discontinuities. How does one clear them? I have tried all the usual methods like line selecting waypoint after and inserting in the disco space, as well as using the clr/del key and no joy.

Thanks.

KenG
Posts: 157
Joined: Sat May 09, 2015 2:33 am
Re: King Air 350i Build 0.0.35

Post by KenG » Sun Sep 29, 2019 1:00 pm

dihedral wrote:
Sun Sep 29, 2019 12:52 am
I am still getting discontinuities. How does one clear them? I have tried all the usual methods like line selecting waypoint after and inserting in the disco space, as well as using the clr/del key and no joy.

Thanks.
Those are both correct methods and have been working for me. Are you having problems in the air or on the ground?

dihedral
Posts: 7
Joined: Sat Feb 07, 2015 2:24 am
Re: King Air 350i Build 0.0.35

Post by dihedral » Sun Sep 29, 2019 4:54 pm

Hi Ken,
Thanks for the reply. Both OTG and in the air. Also, if I try to insert a new WP into the DISCON space it will sometimes enter it two or three lines down the list - bizarre.

KenG
Posts: 157
Joined: Sat May 09, 2015 2:33 am
Re: King Air 350i Build 0.0.35

Post by KenG » Sun Sep 29, 2019 4:56 pm

OK, I thought they fixed that in 0.35. Collin B will need to check this.

-Ken

Turbofandude
Posts: 141
Joined: Thu Mar 12, 2015 1:53 pm
Location: United States
Re: King Air 350i Build 0.0.35

Post by Turbofandude » Sun Sep 29, 2019 5:21 pm

Rossco wrote:
Sun Sep 29, 2019 12:40 am
Hi, to date I'm unable to use this aircraft as from the first beta I have been getting an ODBC error upon attempting to open it.

I reported this following release of the initial beta however unfortunately I'm yet to receive any constructive help in getting this resolved.

Here's a link to my post: viewtopic.php?f=105&t=11150

This latest build not only gives me the same error but it is now followed by a P3D one asking for confirmation I wish to close the sim. Upon answering the question with a "no" the sim begins to load but CTD's at about the 80% mark.

This is a brand new install of P3D as of yesterday.

Would appreciate some help in getting this sorted please!
Do you happen to have a different version of Microsoft Access installed?

dihedral
Posts: 7
Joined: Sat Feb 07, 2015 2:24 am
Re: King Air 350i Build 0.0.35

Post by dihedral » Sun Sep 29, 2019 5:32 pm

Another odd behavior. Am currently flying KTEB-KBED. Actually loaded up the SID and STAR without issue today. However, the datatbase doesn't include all of the WP's in the STAR so I started to enter them manually. I inserted DVANY after HFD and after EXCE'd it placed the WP into the middle of the ILS29 WP list. Furthermore, I cannot now DEL/CLR DVANY from the flight plan.

Turbofandude
Posts: 141
Joined: Thu Mar 12, 2015 1:53 pm
Location: United States
Re: King Air 350i Build 0.0.35

Post by Turbofandude » Sun Sep 29, 2019 6:40 pm

What was the EXACT route/airports you entered?

dihedral
Posts: 7
Joined: Sat Feb 07, 2015 2:24 am
Re: King Air 350i Build 0.0.35

Post by dihedral » Mon Sep 30, 2019 7:47 am

@Colin - yes. I flew KTEB->KBED via: TEB1 BREZY V39 CMK MERIT HFD DREEM2 . I guess the most frustrating thing for me is not being able to clear / delete waypoints from the FP. I can get creative and work around some erroneous data that gets generated but I have to have control of the FP and all its WP's.

That said, again- not a complaint rather an observation, hopefully a helpful one.

One other thing - you know, I've installed and reinstalled the KA so many times it makes one wonder if there are some hidden conflicts on my system that maybe other users are not experiencing. What is the best and most thorough method of uninstalling the KA? To date I've been using add/remove programs from WIN10 control panel then searching for folders/data that may have been left behind. Where EXACTLY are all the locations of data that the installer installs to?

rayharris51
Posts: 71
Joined: Sun Feb 01, 2015 2:05 pm
Re: King Air 350i Build 0.0.35

Post by rayharris51 » Mon Sep 30, 2019 12:35 pm

Hi

Some small points to feeback

1. After resintalling the fonts package the flight plan characters are still jumbled together - too large,
2. Pressing TERR/RAD button causes P3D to crash
3, I also could not find a way to delete erroneous waypoints in my flightplan. I put in a wrong waypoint and it deleted all my previous waypoints - then could not delete the ones left.
4. Are other waypoints, airports and terrain available to be visible on the ND yet?

rayharris51
Posts: 71
Joined: Sun Feb 01, 2015 2:05 pm
Re: King Air 350i Build 0.0.35

Post by rayharris51 » Mon Sep 30, 2019 1:25 pm

Another 2 questions:

Are you planning to implement a virtual cabin?
Will there be wing flex?

Icing on the cake:-)

KR

Ray

Victory103
Posts: 106
Joined: Sat Jul 23, 2011 7:24 pm
Location: TX, USA
Re: King Air 350i Build 0.0.35

Post by Victory103 » Tue Oct 01, 2019 1:44 am

Wing flex in a King Air is normally bad.

rayharris51
Posts: 71
Joined: Sun Feb 01, 2015 2:05 pm
Re: King Air 350i Build 0.0.35

Post by rayharris51 » Tue Oct 01, 2019 8:45 am

Hi

Noticed something else :

On a random flight from KFHR to KAST yesterday (Friday Harbour to Astoria OR) KAST was over 5000nm from the previous waypoint.

Now I'm from the UK so not closely acquainted with the Pacific North West in real life (sadly), but I think that's stretching it a bit even for me.

Could the Devs check the coordinates in the B350i FMC database for KAST?

Thanks.

Ray


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