Throttles Not Working With FSUIPC5
-
- Posts: 8
- Joined: Sun Sep 12, 2010 5:07 pm
Re: Throttles Not Working With FSUIPC5
Tried switching 1 for 0, and vice versa, and it is still always inverted. No matter how I setup the MVAMS, my axis are always inverted in sim.Raptor wrote: ↑Thu Apr 30, 2020 5:40 pmCan you post your axis.cfg ? It can be found in
C:\Users\USER\AppData\Local\MVAMS\Configurations\KingAir350i
Try to manually change INVERT to 1 (or 0 if its currently 1) and try again
[THROTTLE]
reverse=-16383
beta=-14173
idle=-8321
max=16383
invert=1
[THROTTLE1]
reverse=-16383
beta=-14173
idle=-8321
max=16383
invert=1
[THROTTLE2]
reverse=-16383
beta=-14173
idle=-8321
max=16383
invert=1
[PROP]
feather=-16383
min=-13132
max=16383
invert=1
[PROP1]
feather=-16383
min=-13132
max=16383
invert=1
[PROP2]
feather=-16383
min=-13132
max=16383
invert=1
[CONDITION]
off=-16383
lowidle=-1408
highidle=16383
invert=1
[CONDITION1]
off=-16383
lowidle=1408
highidle=16383
invert=1
[CONDITION2]
off=-16383
lowidle=1408
highidle=16383
invert=1
But I've ditched FSUIPC for the moment, and I'm using default P3D hardware assignments, where I can invert the axis and it works.
Thank you anyway.
-
- Posts: 411
- Joined: Wed Feb 26, 2014 3:07 am
Re: Throttles Not Working With FSUIPC5
Andrew, I am using 2 levers for each throttle, props and CLs. I have the Saitek yoke and throttle quadrant for 6 levers. I configured my axis in the first version where the control calibration was available. Took a backup copy of my CFG when I was happy with it and never had any issues. My right engine is always running a bit behind the left but I think thats how Tomas designed it. After all, no 2 engines are the same in the real world.
-
- Posts: 72
- Joined: Tue Apr 09, 2013 10:20 pm
Re: Throttles Not Working With FSUIPC5
Thanks Sergio!
I am sort of sorted now... may need to tweak the values a little, but Chris helped massively with his setup for exactly the same hardware quadrant I use. I have tweaked those values to fit my hardware and am running...
Now to find out how to flightplan with this...
A
I am sort of sorted now... may need to tweak the values a little, but Chris helped massively with his setup for exactly the same hardware quadrant I use. I have tweaked those values to fit my hardware and am running...
Now to find out how to flightplan with this...

A
-
- Posts: 41
- Joined: Mon Jan 28, 2013 2:32 am
Re: Throttles Not Working With FSUIPC5
I am at my wit's end with these throttles. I have had this 350i since early development and I have never been able to use it at all, and I still can't.
I have a very expensive and high quality throttle console from Precision Flight Controls, that works perfectly with every payware aircraft including the Majestic Dash8 Q400.
I've read and followed the tutorial that you offer, I have tried every combination that I can imagine, but my throttles either work good backwards, or are all over the place in the right direction.
I have it set through FSUIPC but only use FS settings with Axis Set on each lever.
I have it also set in P3D Options Controllers with reverse checked and I have it set through MVAMS controls with hardware mapping checked.
[THROTTLE]
reverse=-11697
beta=-3085
idle=5140
max=16383
invert=-1
[THROTTLE1]
reverse=-11697
beta=-7410
idle=-2003
max=16383
invert=-1
[THROTTLE2]
reverse=-10716
beta=-5084
idle=1065
max=16383
invert=-1
[PROP]
feather=-12270
min=-4113
max=16383
invert=-1
[PROP1]
feather=-11516
min=-6649
max=16383
invert=-1
[PROP2]
feather=-11909
min=-6964
max=16383
invert=-1
[CONDITION]
off=-11245
lowidle=-5622
highidle=16383
invert=-1
[CONDITION1]
off=-12697
lowidle=-7223
highidle=16383
invert=-1
[CONDITION2]
off=-16383
lowidle=-4587
highidle=16383
invert=-1
[GENERAL]
enabled=0
I would appreciate any help that would allow me to start using this aircraft. Thank you.
Bob
I have a very expensive and high quality throttle console from Precision Flight Controls, that works perfectly with every payware aircraft including the Majestic Dash8 Q400.
I've read and followed the tutorial that you offer, I have tried every combination that I can imagine, but my throttles either work good backwards, or are all over the place in the right direction.
I have it set through FSUIPC but only use FS settings with Axis Set on each lever.
I have it also set in P3D Options Controllers with reverse checked and I have it set through MVAMS controls with hardware mapping checked.
[THROTTLE]
reverse=-11697
beta=-3085
idle=5140
max=16383
invert=-1
[THROTTLE1]
reverse=-11697
beta=-7410
idle=-2003
max=16383
invert=-1
[THROTTLE2]
reverse=-10716
beta=-5084
idle=1065
max=16383
invert=-1
[PROP]
feather=-12270
min=-4113
max=16383
invert=-1
[PROP1]
feather=-11516
min=-6649
max=16383
invert=-1
[PROP2]
feather=-11909
min=-6964
max=16383
invert=-1
[CONDITION]
off=-11245
lowidle=-5622
highidle=16383
invert=-1
[CONDITION1]
off=-12697
lowidle=-7223
highidle=16383
invert=-1
[CONDITION2]
off=-16383
lowidle=-4587
highidle=16383
invert=-1
[GENERAL]
enabled=0
I would appreciate any help that would allow me to start using this aircraft. Thank you.
Bob
- Slayer
- Posts: 1517
- Joined: Sat Mar 08, 2014 3:26 am
- Contact:
Re: Throttles Not Working With FSUIPC5
In my experience you cant map them in P3D and FSUIPC at the same time.
For instance if I map a 4 engine aircraft throttles to 2 hardware throttles via FSUIPC and had the left 2 throttles as axis 1 and the right 2 as axis 2. it will conflict with P3D settings of having left throttle as axis 1 and right throttle as axis 2 (twin engine setup)
Don't map anything in FSUIPC unless you need to and it's all or nothing . So if you don't map them in P3D you must map them in FSUIPC and vice versa.
You will never see this conflict unless you try to fly something like a 747 or a connie and it will cause you many problems never the less on a 2 throttle setup to have axis double mapped in P3D and FSUIPC
edit : Also Bob your last line in your config file is enabled = 0 , did you try to enable it by changing that to a 1?
For instance if I map a 4 engine aircraft throttles to 2 hardware throttles via FSUIPC and had the left 2 throttles as axis 1 and the right 2 as axis 2. it will conflict with P3D settings of having left throttle as axis 1 and right throttle as axis 2 (twin engine setup)
Don't map anything in FSUIPC unless you need to and it's all or nothing . So if you don't map them in P3D you must map them in FSUIPC and vice versa.
You will never see this conflict unless you try to fly something like a 747 or a connie and it will cause you many problems never the less on a 2 throttle setup to have axis double mapped in P3D and FSUIPC
edit : Also Bob your last line in your config file is enabled = 0 , did you try to enable it by changing that to a 1?
-
- Posts: 41
- Joined: Mon Jan 28, 2013 2:32 am
Re: Throttles Not Working With FSUIPC5
Thank you Slayer! I have spent literally hours trying to set up these throttles. I have tried every combination including enabled=0 and 1, but nothing has worked. I've read every post and .pdf on the subject.Slayer wrote: ↑Sun Jun 21, 2020 1:36 amIn my experience you cant map them in P3D and FSUIPC at the same time.
For instance if I map a 4 engine aircraft throttles to 2 hardware throttles via FSUIPC and had the left 2 throttles as axis 1 and the right 2 as axis 2. it will conflict with P3D settings of having left throttle as axis 1 and right throttle as axis 2 (twin engine setup)
Don't map anything in FSUIPC unless you need to and it's all or nothing . So if you don't map them in P3D you must map them in FSUIPC and vice versa.
You will never see this conflict unless you try to fly something like a 747 or a connie and it will cause you many problems never the less on a 2 throttle setup to have axis double mapped in P3D and FSUIPC
edit : Also Bob your last line in your config file is enabled = 0 , did you try to enable it by changing that to a 1?
Then I read your post and a light went off. I disabled FSUIPC5 completely with the levers and just set it through P3D and MVAM and everything is working perfectly now. So many have said that it works with FSUIPC5, that I didn't think of just disabling it.
It's unbelievable! I'm just going to have to remember to enable axis controllers in P3D every time I fly this aircraft. The only one that I need to do that with.
This 350i simply does not work with FSUIPC5 at all. I don't know what is the logic in making throttles that don't work with the most popular controller software that exists and has been around for many years, but I'll just accept that's the way it is.
I appreciate your help.
Thank you,
Bob
-
- Posts: 108
- Joined: Tue Jan 07, 2020 2:33 pm
- Location: LOWW
- Contact:
Re: Throttles Not Working With FSUIPC5
At least for me (and I guess for many others), the MVKA works perfectly fine with throttle axis mapping within FSUIPC, so there has to be an issue withing your setup.signmanbob wrote: ↑Sun Jun 21, 2020 3:50 amThis 350i simply does not work with FSUIPC5 at all. I don't know what is the logic in making throttles that don't work with the most popular controller software that exists and has been around for many years, but I'll just accept that's the way it is.
However, if it works for you with mapping the throttle axis directly within P3D, it's a good thing. You could try and create an aircraft specific FSUIPC profile without throttle axis mapping, then you don't need to manually disable FSUIPC when flying the King Air.
Chris
-
- Posts: 41
- Joined: Mon Jan 28, 2013 2:32 am
Re: Throttles Not Working With FSUIPC5
Hello Chris,ccmh15 wrote: ↑Sun Jun 21, 2020 5:02 amAt least for me (and I guess for many others), the MVKA works perfectly fine with throttle axis mapping within FSUIPC, so there has to be an issue withing your setup.signmanbob wrote: ↑Sun Jun 21, 2020 3:50 amThis 350i simply does not work with FSUIPC5 at all. I don't know what is the logic in making throttles that don't work with the most popular controller software that exists and has been around for many years, but I'll just accept that's the way it is.
However, if it works for you with mapping the throttle axis directly within P3D, it's a good thing. You could try and create an aircraft specific FSUIPC profile without throttle axis mapping, then you don't need to manually disable FSUIPC when flying the King Air.
Chris
Can you tell me exactly how you have them mapped within FSUIPC, P3D and MVAM? Are you just using FSUIPC with P3D Axis off? Maybe if I can follow your pattern, it will work.
Even though it is working without FSUIPC now, I would much rather have them mapped through it with a profile.
Thank you,
Bob
-
- Posts: 108
- Joined: Tue Jan 07, 2020 2:33 pm
- Location: LOWW
- Contact:
Re: Throttles Not Working With FSUIPC5
As I am solely flying the MV King Air in my sim, I don't use FSUIPC profiles - but it should work with aircraft specific profiles as well.
Check my post here on how I calibrated my throttle quadrant (VirtualFly TQ6-ADV):
viewtopic.php?f=105&t=12086&start=15#p98741
Check my post here on how I calibrated my throttle quadrant (VirtualFly TQ6-ADV):
viewtopic.php?f=105&t=12086&start=15#p98741
-
- Posts: 41
- Joined: Mon Jan 28, 2013 2:32 am
Re: Throttles Not Working With FSUIPC5
Thank you! This will give me something to work with.ccmh15 wrote: ↑Mon Jun 22, 2020 1:02 pmAs I am solely flying the MV King Air in my sim, I don't use FSUIPC profiles - but it should work with aircraft specific profiles as well.
Check my post here on how I calibrated my throttle quadrant (VirtualFly TQ6-ADV):
viewtopic.php?f=105&t=12086&start=15#p98741

-
- Posts: 41
- Joined: Mon Jan 28, 2013 2:32 am
Re: Throttles Not Working With FSUIPC5
ccmh15 wrote: ↑Mon Jun 22, 2020 1:02 pmAs I am solely flying the MV King Air in my sim, I don't use FSUIPC profiles - but it should work with aircraft specific profiles as well.
Check my post here on how I calibrated my throttle quadrant (VirtualFly TQ6-ADV):
https://milviz.com/forum/viewtopic.php? ... =15#p98741
I've went through this complete checklist, but I cannot make my throttles work in the correct direction. It doesn't matter if I use Inverse=1 or 0, they always work in reverse. It doesn't matter if I check or uncheck reverse in the P3D options. It's insane!

- Slayer
- Posts: 1517
- Joined: Sat Mar 08, 2014 3:26 am
- Contact:
Re: Throttles Not Working With FSUIPC5
The invert axis checkbox in MVAMS does not reverse the axis , it just lets MVAMS know that you have the same checkbox applied in P3D and to change the way it shows the calibration page. Also if you use FSUIPC there is a catch 22....since you need reverse , the only way to make that happen is to use calibrations and calibrations do not work with MVAMS. Does this make sense?signmanbob wrote: ↑Tue Jun 23, 2020 4:11 amccmh15 wrote: ↑Mon Jun 22, 2020 1:02 pmAs I am solely flying the MV King Air in my sim, I don't use FSUIPC profiles - but it should work with aircraft specific profiles as well.
Check my post here on how I calibrated my throttle quadrant (VirtualFly TQ6-ADV):
https://milviz.com/forum/viewtopic.php? ... =15#p98741
I've went through this complete checklist, but I cannot make my throttles work in the correct direction. It doesn't matter if I use Inverse=1 or 0, they always work in reverse. It doesn't matter if I check or uncheck reverse in the P3D options. It's insane!![]()
-
- Posts: 41
- Joined: Mon Jan 28, 2013 2:32 am
Re: Throttles Not Working With FSUIPC5
Thank you, but not really...every aircraft simulation that I have works perfectly with FSUIPC except the ones that use a FADEC or fly by wire system and have a separate software that handles the calabrations.
Even the Majestic Q400 has a more complex throttle system goes through their own program, but still can be setup through FSUIPC.
The Beach King Air does not use FADEC or fly by wire. It just has straight forward throttles, props and mixture like any default aircraft in P3D. What is the purpose in making a throttle system that will not work with FSUIPC, knowing that most simmers use it?
I have wasted hours trying to make this work because I use FSUIPC and profiles with every aircraft that I have. Now to find out that it is a "catch 22" and can never work.
This is the only aircraft that I have that must be set up through P3D Options only. That's very disappointing.
Even the Majestic Q400 has a more complex throttle system goes through their own program, but still can be setup through FSUIPC.
The Beach King Air does not use FADEC or fly by wire. It just has straight forward throttles, props and mixture like any default aircraft in P3D. What is the purpose in making a throttle system that will not work with FSUIPC, knowing that most simmers use it?
I have wasted hours trying to make this work because I use FSUIPC and profiles with every aircraft that I have. Now to find out that it is a "catch 22" and can never work.
This is the only aircraft that I have that must be set up through P3D Options only. That's very disappointing.
-
- Posts: 658
- Joined: Sun May 11, 2014 11:49 am
Re: Throttles Not Working With FSUIPC5
Hi,
Please read:
http://milviz.com/forum/viewtopic.php?f=105&t=12284
You can perfectly configure your controllers using P3D calibration or FSUIPC calibration, EITHER one of them, NOT BOTH at same time.
Also pay attention on which is the proper FSUIPC method of calibration, it is detailed in that doc.
And you need to know that MV KA engine controls are perhaps more complex to handle than in any other P3D addon, no matter they seem to be "straightforward" and simple.
They perform different actions in the background, especially the propeller control, that are strictly necessary to mange the PT6 engine in such a level of reality considering how poor is the default P3D turboprop model.
Tomas
Please read:
http://milviz.com/forum/viewtopic.php?f=105&t=12284
You can perfectly configure your controllers using P3D calibration or FSUIPC calibration, EITHER one of them, NOT BOTH at same time.
Also pay attention on which is the proper FSUIPC method of calibration, it is detailed in that doc.
And you need to know that MV KA engine controls are perhaps more complex to handle than in any other P3D addon, no matter they seem to be "straightforward" and simple.
They perform different actions in the background, especially the propeller control, that are strictly necessary to mange the PT6 engine in such a level of reality considering how poor is the default P3D turboprop model.
Tomas