Annoying sound artifact

alex.767
Posts: 75
Joined: Sun Sep 16, 2018 12:35 am
Re: Annoying sound artifact

Post by alex.767 » Mon Dec 23, 2019 1:53 pm

MikeM wrote:
Mon Dec 23, 2019 12:53 pm
Cleptric wrote:
Mon Dec 23, 2019 3:30 am
I did some research, and the file causing the "pop" is PT6A-60_ENG1_PROP_1700RPM.wav
I edited it in a DAW and faded out the end slightly.
Now the pop is gone.
Edit: You'll hear the pop if you play this sound file on it's own.
Very nice that you were able to trace this back to a source file :geek:

It would be great if "alex.767" and "Ephedrin" could also confirm this file is causing the problem on their systems. This way we can include a revised sample as a fix in a future version/patch.
Yep, I hear it in that file as well. Thanks all!

MikeM
Posts: 14
Joined: Tue Jan 24, 2012 12:34 am
Re: Annoying sound artifact

Post by MikeM » Mon Dec 23, 2019 4:13 pm

Thank you for confirming this, a revised version of this sample will be included in a future update :)

Ephedrin
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Re: Annoying sound artifact

Post by Ephedrin » Mon Dec 23, 2019 6:22 pm

I hear it in that file too. But I also heard the click/pop sound cruising at 1500RPM, but a lot quieter.

Ephedrin
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Re: Annoying sound artifact

Post by Ephedrin » Mon Dec 23, 2019 6:22 pm

MikeM wrote:
Mon Dec 23, 2019 4:13 pm
Thank you for confirming this, a revised version of this sample will be included in a future update :)
Thank you! Great tracking support btw =)

alex.767
Posts: 75
Joined: Sun Sep 16, 2018 12:35 am
Re: Annoying sound artifact

Post by alex.767 » Sat Apr 25, 2020 5:45 pm

MikeM wrote:
Mon Dec 23, 2019 4:13 pm
Thank you for confirming this, a revised version of this sample will be included in a future update :)
What's the status of this fix? It's been a while...

alex.767
Posts: 75
Joined: Sun Sep 16, 2018 12:35 am
Re: Annoying sound artifact

Post by alex.767 » Thu Apr 30, 2020 12:40 pm

Did the sound guy pack it in?

spencer.hoefer
Posts: 44
Joined: Sun Jan 05, 2020 8:23 pm
Re: Annoying sound artifact

Post by spencer.hoefer » Sun May 03, 2020 4:13 am

This definitely is still a problem with the latest update. I thought I was going crazy but I am glad to know I am not the only one with this problem. I really think the soundpack is very well done minus the sound popping issue. Looking at this in Audacity, it looks like some of the sound files may be clipped. I am gonna try turning down the volume a bit on them and see if that fixes it.

MikeM
Posts: 14
Joined: Tue Jan 24, 2012 12:34 am
Re: Annoying sound artifact

Post by MikeM » Mon May 04, 2020 2:43 pm

Hi all, I sent out a fix for this a long time ago and it definitely made it into the package.

For the ones that are still having issues; could you please verify on your end that the culprit is PT6A-60_ENG1_PROP_1700RPM.wav? Move that file from the \sound directory to a temp directory and run the sim (preferably a couple of times) and check if the ticking/clipping is gone.

spencer.hoefer
Posts: 44
Joined: Sun Jan 05, 2020 8:23 pm
Re: Annoying sound artifact

Post by spencer.hoefer » Mon May 04, 2020 9:37 pm

I ended up slightly reducing the volume of this particular file in Audacity and this resolved the problem. Thanks

henrik.bergvin
Posts: 81
Joined: Sun Apr 12, 2020 9:56 pm
Re: Annoying sound artifact

Post by henrik.bergvin » Sat Jun 27, 2020 7:10 am

I have this ticking on .30, does anyone have the fixed file?

spencer.hoefer
Posts: 44
Joined: Sun Jan 05, 2020 8:23 pm
Re: Annoying sound artifact

Post by spencer.hoefer » Sat Aug 01, 2020 10:47 pm

I decided to revisit the King Air a couple of months later after some more updates, but it appears the sound anomaly is still there. Removing the PT6A-60_ENG1_PROP_1700RPM.wav file listed above seems to resolve the issue. If its not the file itself, I know there are some sound issues going back to the FSX days so it wouldn't surprise me if some of the small sound bugs are still present in p3d. I have seen these "ticking" sound problems come up with other addon aircraft in the past.


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