Beta build for the brave
- doodlebug
- Posts: 1642
- Joined: Sun Feb 19, 2017 2:49 pm
- Location: LYX>YUL
Beta build for the brave
Hooray! - the development period is nearing its end and we would like to offer you the first of several beta builds to try out.
Download here:
https://milviz.com/Online_products/BETA ... 190908.zip
This build requires a licence key. It is available from your sendowl.com account
Please understand that this is a beta release only. This means that although all features are present, we are still working on it, and you will likely encounter some issues. We welcome any bug reports here on the KA support forum.
(If you would like to communicate directly with the development team via our internal discord server, please email me and I will arrange access.)
Download here:
https://milviz.com/Online_products/BETA ... 190908.zip
This build requires a licence key. It is available from your sendowl.com account
Please understand that this is a beta release only. This means that although all features are present, we are still working on it, and you will likely encounter some issues. We welcome any bug reports here on the KA support forum.
(If you would like to communicate directly with the development team via our internal discord server, please email me and I will arrange access.)
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- Posts: 4
- Joined: Tue Jul 14, 2015 9:58 pm
Re: Beta build for the brave
Thank You.
Only a few minutes in it so far but there are some backwards textures of the panel lighting and the Pilot's side flight displays failed shortly after takeoff with all switches turned on. May have been associated with trying to isolate the texture issues on lighting switches though.
Only a few minutes in it so far but there are some backwards textures of the panel lighting and the Pilot's side flight displays failed shortly after takeoff with all switches turned on. May have been associated with trying to isolate the texture issues on lighting switches though.
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- Posts: 1023
- Joined: Mon Sep 06, 2010 3:47 pm
Re: Beta build for the brave
Backlighting is NOT implemented properly yet. Please turn off all lights on the overhead.