F4E Textures issue...

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RD1
Posts: 119
Joined: Sat Nov 19, 2011 3:01 am
F4E Textures issue...

Post by RD1 » Sat Dec 09, 2017 7:07 pm

Since the last update to the F-4E, my VF-111 Sundowners nose texture is being overwritten by I believe the VF-92 nose texture. The textures in the VF-111 are correct as I painted it, but the nose for some reason is being over written. This is the same with FSX, P3Dv3, and P3Dv4.1.

Any ideas??
Attachments
VF-111 FAIL.jpg
VF-111 FAIL.jpg (408.86 KiB) Viewed 1095 times

JonathanBleeker
Posts: 3446
Joined: Sat Mar 13, 2010 7:38 pm
Re: F4E Textures issue...

Post by JonathanBleeker » Sun Dec 10, 2017 2:52 pm

You painted the E nose and you are using the J model that is included with the E I suspect. The J model uses a different nose texture.

RD1
Posts: 119
Joined: Sat Nov 19, 2011 3:01 am
Re: F4E Textures issue...

Post by RD1 » Sun Dec 10, 2017 9:10 pm

Rechecked all my textures, and they are all good. Totally forgot about the 2 Models for the "E". I copied another flightsim# entry and edited per norm. What I didn't pay attention to, was the Model. It used a Model.1, when the Model type should have been blank.
All is good now!!!! Thanks, man!!
Attachments
VF-111 Yes.jpg
VF-111 Yes.jpg (346.13 KiB) Viewed 1074 times


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