Problem in Redux Paint kit

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vgbaron
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Joined: Sun Sep 19, 2010 9:58 pm
Problem in Redux Paint kit

Post by vgbaron » Sun May 06, 2018 7:07 pm

Hopefully the pic will explain the problem. This image is simply the paint kit compiled in dds format - nothing was changed. If you can tell from the image the 3 marked items are "different" from the rest. They are all contained in ext_06.

Don't know enough to describe it properly but when I painted all parts using 000000 - those marked parts retained that difference - it's like the reflections are softer. No matter what I try, I cannot get those parts to match the rest of the model.

Have I missed something?

Thanx,

Vic
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vgbaron
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Re: Problem in Redux Paint kit

Post by vgbaron » Sun May 06, 2018 7:09 pm

This is the black version
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Ron Attwood
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Re: Problem in Redux Paint kit

Post by Ron Attwood » Sun May 06, 2018 7:28 pm

They're the anti ice boots, made of 'rubber'. In the PSD you can switch them off. Under 'details', it's called Layer 6 or something, I renamed it De-ice. Does that help?

vgbaron
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Re: Problem in Redux Paint kit

Post by vgbaron » Sun May 06, 2018 9:13 pm

That's not the issue Ron. The WHOLE WING and elevator is a different color. Are you saying that the AI boots will affect the colorization of the whole wing? If so, why didn't it affect the right side.

As I said, in the white version the textures are right out of the box but the difference remains in the black version.

Thanx,

Vic

Ron Attwood
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Re: Problem in Redux Paint kit

Post by Ron Attwood » Sun May 06, 2018 9:27 pm

Ahah! Couldn't see for looking. Now I get it. I was looking at where the arrows pointed. I've had a look at the two textures and all I can come up with is that maybe 'dirt' or some parts of dirt has been switched off on the lighter wing.

vgbaron
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Re: Problem in Redux Paint kit

Post by vgbaron » Sun May 06, 2018 9:56 pm

I tried everything I could think of and no matter the color or what was on/off - the relative difference remained. The fact that it's that way right out of the box makes me think it's an oversight in the original paint kit.

Vic

Ron Attwood
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Re: Problem in Redux Paint kit

Post by Ron Attwood » Sun May 06, 2018 10:58 pm

Just had a session of switching things on and off. The only thing I can find that make a difference is a group called shd (presumably shadows) Having them off makes for a lighter tone.
Since you brought this up I checked out all of my paints. Every one of them is the same and my shadows are both 'ON'. Not only that, the default paints are the same!
Perhaps the paint kit maker can throw some light (ouch!) on it?
This is reminiscent of the Beaver ailerons, same issue.

vgbaron
Posts: 57
Joined: Sun Sep 19, 2010 9:58 pm
Re: Problem in Redux Paint kit

Post by vgbaron » Mon May 07, 2018 12:18 am

Thanx Ron - I appreciate the help. I'm just a beginner in painting so my first question is WTF did I do wrong.

Hopefully the paint maker will 'splain! :lol:

Vic

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Buffy
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Re: Problem in Redux Paint kit

Post by Buffy » Mon May 07, 2018 3:34 pm

Hm, mine looks ok, but I had gone through my PSDs and set the dirty layer to the same opacity on all of them, because I wanted mine a bit less dirty. So maybe one had a lighter dirty layer by default?

I checked mine out in ModelConverterX, which I use while I'm painting.

[edit: changed 'value' to 'opacity' to make it clearer, sorry]


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